mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 19:32:17 -05:00
360 lines
14 KiB
C
360 lines
14 KiB
C
#pragma once
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#define dgTalonSkel "__OTR__objects/object_ta/gTalonSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonSkel[] = dgTalonSkel;
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#else
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static const char gTalonSkel[] __attribute__((aligned (2))) = dgTalonSkel;
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#endif
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#define dgTalonSitSleepingAnim "__OTR__objects/object_ta/gTalonSitSleepingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonSitSleepingAnim[] = dgTalonSitSleepingAnim;
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#else
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static const char gTalonSitSleepingAnim[] __attribute__((aligned (2))) = dgTalonSitSleepingAnim;
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#endif
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#define dgTalonStandAnim "__OTR__objects/object_ta/gTalonStandAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonStandAnim[] = dgTalonStandAnim;
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#else
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static const char gTalonStandAnim[] __attribute__((aligned (2))) = dgTalonStandAnim;
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#endif
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#define dgTalonSitHandsUpAnim "__OTR__objects/object_ta/gTalonSitHandsUpAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonSitHandsUpAnim[] = dgTalonSitHandsUpAnim;
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#else
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static const char gTalonSitHandsUpAnim[] __attribute__((aligned (2))) = dgTalonSitHandsUpAnim;
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#endif
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#define dgTalonSitWakeUpAnim "__OTR__objects/object_ta/gTalonSitWakeUpAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonSitWakeUpAnim[] = dgTalonSitWakeUpAnim;
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#else
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static const char gTalonSitWakeUpAnim[] __attribute__((aligned (2))) = dgTalonSitWakeUpAnim;
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#endif
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#define dgTalonRunAnim "__OTR__objects/object_ta/gTalonRunAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonRunAnim[] = dgTalonRunAnim;
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#else
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static const char gTalonRunAnim[] __attribute__((aligned (2))) = dgTalonRunAnim;
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#endif
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#define dgTalonSleepAnim "__OTR__objects/object_ta/gTalonSleepAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonSleepAnim[] = dgTalonSleepAnim;
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#else
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static const char gTalonSleepAnim[] __attribute__((aligned (2))) = dgTalonSleepAnim;
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#endif
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#define dgTalonRunTransitionAnim "__OTR__objects/object_ta/gTalonRunTransitionAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonRunTransitionAnim[] = dgTalonRunTransitionAnim;
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#else
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static const char gTalonRunTransitionAnim[] __attribute__((aligned (2))) = dgTalonRunTransitionAnim;
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#endif
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#define dgTalonWakeUpAnim "__OTR__objects/object_ta/gTalonWakeUpAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonWakeUpAnim[] = dgTalonWakeUpAnim;
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#else
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static const char gTalonWakeUpAnim[] __attribute__((aligned (2))) = dgTalonWakeUpAnim;
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#endif
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#define dgTalonTorsoDL "__OTR__objects/object_ta/gTalonTorsoDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonTorsoDL[] = dgTalonTorsoDL;
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#else
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static const char gTalonTorsoDL[] __attribute__((aligned (2))) = dgTalonTorsoDL;
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#endif
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#define dgTalonChestDL "__OTR__objects/object_ta/gTalonChestDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonChestDL[] = dgTalonChestDL;
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#else
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static const char gTalonChestDL[] __attribute__((aligned (2))) = dgTalonChestDL;
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#endif
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#define dgTalonRightShoulderDL "__OTR__objects/object_ta/gTalonRightShoulderDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonRightShoulderDL[] = dgTalonRightShoulderDL;
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#else
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static const char gTalonRightShoulderDL[] __attribute__((aligned (2))) = dgTalonRightShoulderDL;
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#endif
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#define dgTalonRightArmDL "__OTR__objects/object_ta/gTalonRightArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonRightArmDL[] = dgTalonRightArmDL;
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#else
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static const char gTalonRightArmDL[] __attribute__((aligned (2))) = dgTalonRightArmDL;
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#endif
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#define dgTalonRightHandDL "__OTR__objects/object_ta/gTalonRightHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonRightHandDL[] = dgTalonRightHandDL;
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#else
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static const char gTalonRightHandDL[] __attribute__((aligned (2))) = dgTalonRightHandDL;
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#endif
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#define dgTalonLeftShoulderDL "__OTR__objects/object_ta/gTalonLeftShoulderDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonLeftShoulderDL[] = dgTalonLeftShoulderDL;
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#else
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static const char gTalonLeftShoulderDL[] __attribute__((aligned (2))) = dgTalonLeftShoulderDL;
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#endif
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#define dgTalonLeftArmDL "__OTR__objects/object_ta/gTalonLeftArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonLeftArmDL[] = dgTalonLeftArmDL;
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#else
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static const char gTalonLeftArmDL[] __attribute__((aligned (2))) = dgTalonLeftArmDL;
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#endif
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#define dgTalonLeftHandDL "__OTR__objects/object_ta/gTalonLeftHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonLeftHandDL[] = dgTalonLeftHandDL;
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#else
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static const char gTalonLeftHandDL[] __attribute__((aligned (2))) = dgTalonLeftHandDL;
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#endif
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#define dgTalonRightThighDL "__OTR__objects/object_ta/gTalonRightThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonRightThighDL[] = dgTalonRightThighDL;
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#else
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static const char gTalonRightThighDL[] __attribute__((aligned (2))) = dgTalonRightThighDL;
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#endif
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#define dgTalonRightLegDL "__OTR__objects/object_ta/gTalonRightLegDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonRightLegDL[] = dgTalonRightLegDL;
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#else
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static const char gTalonRightLegDL[] __attribute__((aligned (2))) = dgTalonRightLegDL;
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#endif
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#define dgTalonLeftThighDL "__OTR__objects/object_ta/gTalonLeftThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonLeftThighDL[] = dgTalonLeftThighDL;
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#else
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static const char gTalonLeftThighDL[] __attribute__((aligned (2))) = dgTalonLeftThighDL;
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#endif
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#define dgTalonLeftLegDL "__OTR__objects/object_ta/gTalonLeftLegDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonLeftLegDL[] = dgTalonLeftLegDL;
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#else
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static const char gTalonLeftLegDL[] __attribute__((aligned (2))) = dgTalonLeftLegDL;
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#endif
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#define dgTalonHeadDL "__OTR__objects/object_ta/gTalonHeadDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonHeadDL[] = dgTalonHeadDL;
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#else
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static const char gTalonHeadDL[] __attribute__((aligned (2))) = dgTalonHeadDL;
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#endif
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#define dgTalonRightFootDL "__OTR__objects/object_ta/gTalonRightFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonRightFootDL[] = dgTalonRightFootDL;
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#else
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static const char gTalonRightFootDL[] __attribute__((aligned (2))) = dgTalonRightFootDL;
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#endif
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#define dgTalonLeftFootDL "__OTR__objects/object_ta/gTalonLeftFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonLeftFootDL[] = dgTalonLeftFootDL;
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#else
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static const char gTalonLeftFootDL[] __attribute__((aligned (2))) = dgTalonLeftFootDL;
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#endif
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#define dgTalon2TLUT "__OTR__objects/object_ta/gTalon2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalon2TLUT[] = dgTalon2TLUT;
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#else
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static const char gTalon2TLUT[] __attribute__((aligned (2))) = dgTalon2TLUT;
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#endif
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#define dgTalonEyeTLUT "__OTR__objects/object_ta/gTalonEyeTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonEyeTLUT[] = dgTalonEyeTLUT;
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#else
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static const char gTalonEyeTLUT[] __attribute__((aligned (2))) = dgTalonEyeTLUT;
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#endif
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#define dgTalonHeadSkinTex "__OTR__objects/object_ta/gTalonHeadSkinTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonHeadSkinTex[] = dgTalonHeadSkinTex;
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#else
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static const char gTalonHeadSkinTex[] __attribute__((aligned (2))) = dgTalonHeadSkinTex;
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#endif
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#define dgTalonEarTex "__OTR__objects/object_ta/gTalonEarTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonEarTex[] = dgTalonEarTex;
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#else
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static const char gTalonEarTex[] __attribute__((aligned (2))) = dgTalonEarTex;
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#endif
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#define dgTalonFaceHairTex "__OTR__objects/object_ta/gTalonFaceHairTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonFaceHairTex[] = dgTalonFaceHairTex;
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#else
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static const char gTalonFaceHairTex[] __attribute__((aligned (2))) = dgTalonFaceHairTex;
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#endif
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#define dgTalonRedTex "__OTR__objects/object_ta/gTalonRedTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonRedTex[] = dgTalonRedTex;
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#else
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static const char gTalonRedTex[] __attribute__((aligned (2))) = dgTalonRedTex;
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#endif
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#define dgTalonHeadHairTex "__OTR__objects/object_ta/gTalonHeadHairTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonHeadHairTex[] = dgTalonHeadHairTex;
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#else
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static const char gTalonHeadHairTex[] __attribute__((aligned (2))) = dgTalonHeadHairTex;
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#endif
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#define dgTalonBootSideTex "__OTR__objects/object_ta/gTalonBootSideTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonBootSideTex[] = dgTalonBootSideTex;
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#else
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static const char gTalonBootSideTex[] __attribute__((aligned (2))) = dgTalonBootSideTex;
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#endif
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#define dgTalonBootTopTex "__OTR__objects/object_ta/gTalonBootTopTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonBootTopTex[] = dgTalonBootTopTex;
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#else
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static const char gTalonBootTopTex[] __attribute__((aligned (2))) = dgTalonBootTopTex;
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#endif
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#define dgTalonHeadHairTopTex "__OTR__objects/object_ta/gTalonHeadHairTopTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonHeadHairTopTex[] = dgTalonHeadHairTopTex;
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#else
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static const char gTalonHeadHairTopTex[] __attribute__((aligned (2))) = dgTalonHeadHairTopTex;
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#endif
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#define dgTalonEyeOpenTex "__OTR__objects/object_ta/gTalonEyeOpenTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonEyeOpenTex[] = dgTalonEyeOpenTex;
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#else
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static const char gTalonEyeOpenTex[] __attribute__((aligned (2))) = dgTalonEyeOpenTex;
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#endif
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#define dgTalonEyeHalfTex "__OTR__objects/object_ta/gTalonEyeHalfTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonEyeHalfTex[] = dgTalonEyeHalfTex;
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#else
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static const char gTalonEyeHalfTex[] __attribute__((aligned (2))) = dgTalonEyeHalfTex;
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#endif
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#define dgTalonEyeClosedTex "__OTR__objects/object_ta/gTalonEyeClosedTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonEyeClosedTex[] = dgTalonEyeClosedTex;
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#else
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static const char gTalonEyeClosedTex[] __attribute__((aligned (2))) = dgTalonEyeClosedTex;
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#endif
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#define dgTalonEyeClosed2Tex "__OTR__objects/object_ta/gTalonEyeClosed2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonEyeClosed2Tex[] = dgTalonEyeClosed2Tex;
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#else
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static const char gTalonEyeClosed2Tex[] __attribute__((aligned (2))) = dgTalonEyeClosed2Tex;
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#endif
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#define dgTalonSkinAndClothesTLUT "__OTR__objects/object_ta/gTalonSkinAndClothesTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonSkinAndClothesTLUT[] = dgTalonSkinAndClothesTLUT;
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#else
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static const char gTalonSkinAndClothesTLUT[] __attribute__((aligned (2))) = dgTalonSkinAndClothesTLUT;
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#endif
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#define dgTalonGradient2Tex "__OTR__objects/object_ta/gTalonGradient2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonGradient2Tex[] = dgTalonGradient2Tex;
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#else
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static const char gTalonGradient2Tex[] __attribute__((aligned (2))) = dgTalonGradient2Tex;
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#endif
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#define dgTalonSkinTex "__OTR__objects/object_ta/gTalonSkinTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonSkinTex[] = dgTalonSkinTex;
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#else
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static const char gTalonSkinTex[] __attribute__((aligned (2))) = dgTalonSkinTex;
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#endif
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#define dgTalonFingersTex "__OTR__objects/object_ta/gTalonFingersTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonFingersTex[] = dgTalonFingersTex;
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#else
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static const char gTalonFingersTex[] __attribute__((aligned (2))) = dgTalonFingersTex;
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#endif
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#define dgTalonArmHairTex "__OTR__objects/object_ta/gTalonArmHairTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonArmHairTex[] = dgTalonArmHairTex;
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#else
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static const char gTalonArmHairTex[] __attribute__((aligned (2))) = dgTalonArmHairTex;
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#endif
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#define dgTalonSleeveTex "__OTR__objects/object_ta/gTalonSleeveTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonSleeveTex[] = dgTalonSleeveTex;
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#else
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static const char gTalonSleeveTex[] __attribute__((aligned (2))) = dgTalonSleeveTex;
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#endif
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#define dgTalonBlueTex "__OTR__objects/object_ta/gTalonBlueTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonBlueTex[] = dgTalonBlueTex;
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#else
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static const char gTalonBlueTex[] __attribute__((aligned (2))) = dgTalonBlueTex;
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#endif
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#define dgTalonBluePatternTex "__OTR__objects/object_ta/gTalonBluePatternTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonBluePatternTex[] = dgTalonBluePatternTex;
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#else
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static const char gTalonBluePatternTex[] __attribute__((aligned (2))) = dgTalonBluePatternTex;
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#endif
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#define dgTalonBrownBlueOutlineTex "__OTR__objects/object_ta/gTalonBrownBlueOutlineTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonBrownBlueOutlineTex[] = dgTalonBrownBlueOutlineTex;
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#else
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static const char gTalonBrownBlueOutlineTex[] __attribute__((aligned (2))) = dgTalonBrownBlueOutlineTex;
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#endif
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#define dgTalonNecklaceStringUpperTex "__OTR__objects/object_ta/gTalonNecklaceStringUpperTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonNecklaceStringUpperTex[] = dgTalonNecklaceStringUpperTex;
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#else
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static const char gTalonNecklaceStringUpperTex[] __attribute__((aligned (2))) = dgTalonNecklaceStringUpperTex;
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#endif
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#define dgTalonBowserTex "__OTR__objects/object_ta/gTalonBowserTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonBowserTex[] = dgTalonBowserTex;
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#else
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static const char gTalonBowserTex[] __attribute__((aligned (2))) = dgTalonBowserTex;
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#endif
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#define dgTalonNecklaceLowerStringsTex "__OTR__objects/object_ta/gTalonNecklaceLowerStringsTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTalonNecklaceLowerStringsTex[] = dgTalonNecklaceLowerStringsTex;
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#else
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static const char gTalonNecklaceLowerStringsTex[] __attribute__((aligned (2))) = dgTalonNecklaceLowerStringsTex;
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#endif
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#define dobject_ta_Blob_00B4B8 "__OTR__objects/object_ta/object_ta_Blob_00B4B8"
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#ifdef _WIN32
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static const __declspec(align(2)) char object_ta_Blob_00B4B8[] = dobject_ta_Blob_00B4B8;
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#else
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static const char object_ta_Blob_00B4B8[] __attribute__((aligned (2))) = dobject_ta_Blob_00B4B8;
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#endif
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