mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-23 01:42:19 -05:00
430 lines
18 KiB
C
430 lines
18 KiB
C
#pragma once
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#define dgGanondorfPelvisDL "__OTR__objects/object_ganon/gGanondorfPelvisDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfPelvisDL[] = dgGanondorfPelvisDL;
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#else
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static const char gGanondorfPelvisDL[] __attribute__((aligned (2))) = dgGanondorfPelvisDL;
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#endif
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#define dgGanondorfRightShinDL "__OTR__objects/object_ganon/gGanondorfRightShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfRightShinDL[] = dgGanondorfRightShinDL;
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#else
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static const char gGanondorfRightShinDL[] __attribute__((aligned (2))) = dgGanondorfRightShinDL;
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#endif
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#define dgGanondorfRightFootDL "__OTR__objects/object_ganon/gGanondorfRightFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfRightFootDL[] = dgGanondorfRightFootDL;
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#else
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static const char gGanondorfRightFootDL[] __attribute__((aligned (2))) = dgGanondorfRightFootDL;
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#endif
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#define dgGanondorfRightThighDL "__OTR__objects/object_ganon/gGanondorfRightThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfRightThighDL[] = dgGanondorfRightThighDL;
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#else
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static const char gGanondorfRightThighDL[] __attribute__((aligned (2))) = dgGanondorfRightThighDL;
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#endif
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#define dgGanondorfLeftShinDL "__OTR__objects/object_ganon/gGanondorfLeftShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfLeftShinDL[] = dgGanondorfLeftShinDL;
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#else
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static const char gGanondorfLeftShinDL[] __attribute__((aligned (2))) = dgGanondorfLeftShinDL;
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#endif
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#define dgGanondorfLeftFootDL "__OTR__objects/object_ganon/gGanondorfLeftFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfLeftFootDL[] = dgGanondorfLeftFootDL;
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#else
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static const char gGanondorfLeftFootDL[] __attribute__((aligned (2))) = dgGanondorfLeftFootDL;
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#endif
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#define dgGanondorfLeftThighDL "__OTR__objects/object_ganon/gGanondorfLeftThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfLeftThighDL[] = dgGanondorfLeftThighDL;
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#else
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static const char gGanondorfLeftThighDL[] __attribute__((aligned (2))) = dgGanondorfLeftThighDL;
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#endif
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#define dgGanondorfHeadDL "__OTR__objects/object_ganon/gGanondorfHeadDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfHeadDL[] = dgGanondorfHeadDL;
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#else
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static const char gGanondorfHeadDL[] __attribute__((aligned (2))) = dgGanondorfHeadDL;
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#endif
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#define dgGanondorfRightUpperLipDL "__OTR__objects/object_ganon/gGanondorfRightUpperLipDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfRightUpperLipDL[] = dgGanondorfRightUpperLipDL;
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#else
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static const char gGanondorfRightUpperLipDL[] __attribute__((aligned (2))) = dgGanondorfRightUpperLipDL;
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#endif
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#define dgGanondorfLowerHairEndDL "__OTR__objects/object_ganon/gGanondorfLowerHairEndDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfLowerHairEndDL[] = dgGanondorfLowerHairEndDL;
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#else
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static const char gGanondorfLowerHairEndDL[] __attribute__((aligned (2))) = dgGanondorfLowerHairEndDL;
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#endif
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#define dgGanondorfUpperHairEndDL "__OTR__objects/object_ganon/gGanondorfUpperHairEndDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfUpperHairEndDL[] = dgGanondorfUpperHairEndDL;
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#else
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static const char gGanondorfUpperHairEndDL[] __attribute__((aligned (2))) = dgGanondorfUpperHairEndDL;
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#endif
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#define dgGanondorfJawDL "__OTR__objects/object_ganon/gGanondorfJawDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfJawDL[] = dgGanondorfJawDL;
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#else
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static const char gGanondorfJawDL[] __attribute__((aligned (2))) = dgGanondorfJawDL;
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#endif
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#define dgGanondorfMouthDL "__OTR__objects/object_ganon/gGanondorfMouthDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfMouthDL[] = dgGanondorfMouthDL;
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#else
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static const char gGanondorfMouthDL[] __attribute__((aligned (2))) = dgGanondorfMouthDL;
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#endif
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#define dgGanondorfLeftUpperLipDL "__OTR__objects/object_ganon/gGanondorfLeftUpperLipDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfLeftUpperLipDL[] = dgGanondorfLeftUpperLipDL;
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#else
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static const char gGanondorfLeftUpperLipDL[] __attribute__((aligned (2))) = dgGanondorfLeftUpperLipDL;
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#endif
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#define dgGanondorfTorsoDL "__OTR__objects/object_ganon/gGanondorfTorsoDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfTorsoDL[] = dgGanondorfTorsoDL;
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#else
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static const char gGanondorfTorsoDL[] __attribute__((aligned (2))) = dgGanondorfTorsoDL;
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#endif
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#define dgGanondorfRightForearmDL "__OTR__objects/object_ganon/gGanondorfRightForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfRightForearmDL[] = dgGanondorfRightForearmDL;
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#else
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static const char gGanondorfRightForearmDL[] __attribute__((aligned (2))) = dgGanondorfRightForearmDL;
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#endif
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#define dgGanondorfRightUpperArmDL "__OTR__objects/object_ganon/gGanondorfRightUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfRightUpperArmDL[] = dgGanondorfRightUpperArmDL;
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#else
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static const char gGanondorfRightUpperArmDL[] __attribute__((aligned (2))) = dgGanondorfRightUpperArmDL;
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#endif
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#define dgGanondorfRightShoulderDL "__OTR__objects/object_ganon/gGanondorfRightShoulderDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfRightShoulderDL[] = dgGanondorfRightShoulderDL;
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#else
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static const char gGanondorfRightShoulderDL[] __attribute__((aligned (2))) = dgGanondorfRightShoulderDL;
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#endif
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#define dgGanondorfLeftForearmDL "__OTR__objects/object_ganon/gGanondorfLeftForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfLeftForearmDL[] = dgGanondorfLeftForearmDL;
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#else
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static const char gGanondorfLeftForearmDL[] __attribute__((aligned (2))) = dgGanondorfLeftForearmDL;
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#endif
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#define dgGanondorfLeftUpperArmDL "__OTR__objects/object_ganon/gGanondorfLeftUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfLeftUpperArmDL[] = dgGanondorfLeftUpperArmDL;
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#else
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static const char gGanondorfLeftUpperArmDL[] __attribute__((aligned (2))) = dgGanondorfLeftUpperArmDL;
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#endif
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#define dgGanondorfLeftShoulderDL "__OTR__objects/object_ganon/gGanondorfLeftShoulderDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfLeftShoulderDL[] = dgGanondorfLeftShoulderDL;
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#else
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static const char gGanondorfLeftShoulderDL[] __attribute__((aligned (2))) = dgGanondorfLeftShoulderDL;
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#endif
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#define dgGanondorfSkinTLUT "__OTR__objects/object_ganon/gGanondorfSkinTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfSkinTLUT[] = dgGanondorfSkinTLUT;
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#else
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static const char gGanondorfSkinTLUT[] __attribute__((aligned (2))) = dgGanondorfSkinTLUT;
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#endif
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#define dgGanondorfHairTLUT "__OTR__objects/object_ganon/gGanondorfHairTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfHairTLUT[] = dgGanondorfHairTLUT;
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#else
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static const char gGanondorfHairTLUT[] __attribute__((aligned (2))) = dgGanondorfHairTLUT;
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#endif
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#define dgGanondorfInnerMouthTex "__OTR__objects/object_ganon/gGanondorfInnerMouthTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfInnerMouthTex[] = dgGanondorfInnerMouthTex;
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#else
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static const char gGanondorfInnerMouthTex[] __attribute__((aligned (2))) = dgGanondorfInnerMouthTex;
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#endif
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#define dgGanondorfJawTex "__OTR__objects/object_ganon/gGanondorfJawTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfJawTex[] = dgGanondorfJawTex;
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#else
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static const char gGanondorfJawTex[] __attribute__((aligned (2))) = dgGanondorfJawTex;
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#endif
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#define dgGanondorfSideburnTex "__OTR__objects/object_ganon/gGanondorfSideburnTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfSideburnTex[] = dgGanondorfSideburnTex;
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#else
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static const char gGanondorfSideburnTex[] __attribute__((aligned (2))) = dgGanondorfSideburnTex;
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#endif
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#define dgGanondorfOuterMouthTex "__OTR__objects/object_ganon/gGanondorfOuterMouthTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfOuterMouthTex[] = dgGanondorfOuterMouthTex;
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#else
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static const char gGanondorfOuterMouthTex[] __attribute__((aligned (2))) = dgGanondorfOuterMouthTex;
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#endif
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#define dgGanondorfUpperLipTex "__OTR__objects/object_ganon/gGanondorfUpperLipTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfUpperLipTex[] = dgGanondorfUpperLipTex;
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#else
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static const char gGanondorfUpperLipTex[] __attribute__((aligned (2))) = dgGanondorfUpperLipTex;
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#endif
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#define dgGanondorfHairTex "__OTR__objects/object_ganon/gGanondorfHairTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfHairTex[] = dgGanondorfHairTex;
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#else
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static const char gGanondorfHairTex[] __attribute__((aligned (2))) = dgGanondorfHairTex;
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#endif
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#define dgGanondorfTeethTex "__OTR__objects/object_ganon/gGanondorfTeethTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfTeethTex[] = dgGanondorfTeethTex;
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#else
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static const char gGanondorfTeethTex[] __attribute__((aligned (2))) = dgGanondorfTeethTex;
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#endif
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#define dgGanondorfEyebrowTex "__OTR__objects/object_ganon/gGanondorfEyebrowTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfEyebrowTex[] = dgGanondorfEyebrowTex;
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#else
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static const char gGanondorfEyebrowTex[] __attribute__((aligned (2))) = dgGanondorfEyebrowTex;
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#endif
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#define dgGanondorfHairFringeTex "__OTR__objects/object_ganon/gGanondorfHairFringeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfHairFringeTex[] = dgGanondorfHairFringeTex;
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#else
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static const char gGanondorfHairFringeTex[] __attribute__((aligned (2))) = dgGanondorfHairFringeTex;
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#endif
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#define dgGanondorfNoseBridgeTex "__OTR__objects/object_ganon/gGanondorfNoseBridgeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfNoseBridgeTex[] = dgGanondorfNoseBridgeTex;
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#else
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static const char gGanondorfNoseBridgeTex[] __attribute__((aligned (2))) = dgGanondorfNoseBridgeTex;
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#endif
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#define dgGanondorfNoseTex "__OTR__objects/object_ganon/gGanondorfNoseTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfNoseTex[] = dgGanondorfNoseTex;
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#else
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static const char gGanondorfNoseTex[] __attribute__((aligned (2))) = dgGanondorfNoseTex;
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#endif
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#define dgGanondorfEarTex "__OTR__objects/object_ganon/gGanondorfEarTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfEarTex[] = dgGanondorfEarTex;
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#else
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static const char gGanondorfEarTex[] __attribute__((aligned (2))) = dgGanondorfEarTex;
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#endif
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#define dgGanondorfEyeOrbitTex "__OTR__objects/object_ganon/gGanondorfEyeOrbitTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfEyeOrbitTex[] = dgGanondorfEyeOrbitTex;
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#else
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static const char gGanondorfEyeOrbitTex[] __attribute__((aligned (2))) = dgGanondorfEyeOrbitTex;
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#endif
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#define dgGanondorfGerudoFabricTex "__OTR__objects/object_ganon/gGanondorfGerudoFabricTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfGerudoFabricTex[] = dgGanondorfGerudoFabricTex;
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#else
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static const char gGanondorfGerudoFabricTex[] __attribute__((aligned (2))) = dgGanondorfGerudoFabricTex;
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#endif
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#define dgGanondorfRedFabricTex "__OTR__objects/object_ganon/gGanondorfRedFabricTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfRedFabricTex[] = dgGanondorfRedFabricTex;
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#else
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static const char gGanondorfRedFabricTex[] __attribute__((aligned (2))) = dgGanondorfRedFabricTex;
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#endif
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#define dgGanondorfBodysuitTex "__OTR__objects/object_ganon/gGanondorfBodysuitTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfBodysuitTex[] = dgGanondorfBodysuitTex;
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#else
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static const char gGanondorfBodysuitTex[] __attribute__((aligned (2))) = dgGanondorfBodysuitTex;
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#endif
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#define dgGanondorfLeatherTex "__OTR__objects/object_ganon/gGanondorfLeatherTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfLeatherTex[] = dgGanondorfLeatherTex;
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#else
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static const char gGanondorfLeatherTex[] __attribute__((aligned (2))) = dgGanondorfLeatherTex;
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#endif
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#define dgGanondorfCapeFasteningTex "__OTR__objects/object_ganon/gGanondorfCapeFasteningTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfCapeFasteningTex[] = dgGanondorfCapeFasteningTex;
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#else
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static const char gGanondorfCapeFasteningTex[] __attribute__((aligned (2))) = dgGanondorfCapeFasteningTex;
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#endif
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#define dgGanondorfGerudoFabricWithSunTex "__OTR__objects/object_ganon/gGanondorfGerudoFabricWithSunTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfGerudoFabricWithSunTex[] = dgGanondorfGerudoFabricWithSunTex;
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#else
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static const char gGanondorfGerudoFabricWithSunTex[] __attribute__((aligned (2))) = dgGanondorfGerudoFabricWithSunTex;
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#endif
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#define dgGanondorfHandTLUT "__OTR__objects/object_ganon/gGanondorfHandTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfHandTLUT[] = dgGanondorfHandTLUT;
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#else
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static const char gGanondorfHandTLUT[] __attribute__((aligned (2))) = dgGanondorfHandTLUT;
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#endif
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#define dgGanondorfJewelTex "__OTR__objects/object_ganon/gGanondorfJewelTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfJewelTex[] = dgGanondorfJewelTex;
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#else
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static const char gGanondorfJewelTex[] __attribute__((aligned (2))) = dgGanondorfJewelTex;
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#endif
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#define dgGanondorfNormalEyeTex "__OTR__objects/object_ganon/gGanondorfNormalEyeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfNormalEyeTex[] = dgGanondorfNormalEyeTex;
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#else
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static const char gGanondorfNormalEyeTex[] __attribute__((aligned (2))) = dgGanondorfNormalEyeTex;
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#endif
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#define dgGanondorfChestJewelTex "__OTR__objects/object_ganon/gGanondorfChestJewelTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfChestJewelTex[] = dgGanondorfChestJewelTex;
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#else
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static const char gGanondorfChestJewelTex[] __attribute__((aligned (2))) = dgGanondorfChestJewelTex;
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#endif
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#define dgGanondorfBlackLeatherTex "__OTR__objects/object_ganon/gGanondorfBlackLeatherTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfBlackLeatherTex[] = dgGanondorfBlackLeatherTex;
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#else
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static const char gGanondorfBlackLeatherTex[] __attribute__((aligned (2))) = dgGanondorfBlackLeatherTex;
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#endif
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#define dgGanondorfThumbTex "__OTR__objects/object_ganon/gGanondorfThumbTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfThumbTex[] = dgGanondorfThumbTex;
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#else
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static const char gGanondorfThumbTex[] __attribute__((aligned (2))) = dgGanondorfThumbTex;
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#endif
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#define dgGanondorfGauntletAndPauldronTex "__OTR__objects/object_ganon/gGanondorfGauntletAndPauldronTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfGauntletAndPauldronTex[] = dgGanondorfGauntletAndPauldronTex;
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#else
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static const char gGanondorfGauntletAndPauldronTex[] __attribute__((aligned (2))) = dgGanondorfGauntletAndPauldronTex;
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#endif
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#define dgGanondorfHandSideTex "__OTR__objects/object_ganon/gGanondorfHandSideTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfHandSideTex[] = dgGanondorfHandSideTex;
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#else
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static const char gGanondorfHandSideTex[] __attribute__((aligned (2))) = dgGanondorfHandSideTex;
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#endif
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#define dgGanondorfFingerTex "__OTR__objects/object_ganon/gGanondorfFingerTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfFingerTex[] = dgGanondorfFingerTex;
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#else
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static const char gGanondorfFingerTex[] __attribute__((aligned (2))) = dgGanondorfFingerTex;
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#endif
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#define dgGanondorfCrazedEyeTex "__OTR__objects/object_ganon/gGanondorfCrazedEyeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfCrazedEyeTex[] = dgGanondorfCrazedEyeTex;
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#else
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static const char gGanondorfCrazedEyeTex[] __attribute__((aligned (2))) = dgGanondorfCrazedEyeTex;
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#endif
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#define dgGanondorfEmptyEyeTex "__OTR__objects/object_ganon/gGanondorfEmptyEyeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfEmptyEyeTex[] = dgGanondorfEmptyEyeTex;
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#else
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static const char gGanondorfEmptyEyeTex[] __attribute__((aligned (2))) = dgGanondorfEmptyEyeTex;
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#endif
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#define dgGanondorfEyesDL "__OTR__objects/object_ganon/gGanondorfEyesDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfEyesDL[] = dgGanondorfEyesDL;
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#else
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static const char gGanondorfEyesDL[] __attribute__((aligned (2))) = dgGanondorfEyesDL;
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#endif
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#define dgGanondorfJewelDL "__OTR__objects/object_ganon/gGanondorfJewelDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfJewelDL[] = dgGanondorfJewelDL;
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#else
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static const char gGanondorfJewelDL[] __attribute__((aligned (2))) = dgGanondorfJewelDL;
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#endif
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#define dgGanondorfLeftHandDL "__OTR__objects/object_ganon/gGanondorfLeftHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfLeftHandDL[] = dgGanondorfLeftHandDL;
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#else
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static const char gGanondorfLeftHandDL[] __attribute__((aligned (2))) = dgGanondorfLeftHandDL;
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#endif
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#define dgGanondorfRightHandClosedDL "__OTR__objects/object_ganon/gGanondorfRightHandClosedDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfRightHandClosedDL[] = dgGanondorfRightHandClosedDL;
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#else
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static const char gGanondorfRightHandClosedDL[] __attribute__((aligned (2))) = dgGanondorfRightHandClosedDL;
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#endif
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#define dgGanondorfRightHandOpenDL "__OTR__objects/object_ganon/gGanondorfRightHandOpenDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfRightHandOpenDL[] = dgGanondorfRightHandOpenDL;
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#else
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static const char gGanondorfRightHandOpenDL[] __attribute__((aligned (2))) = dgGanondorfRightHandOpenDL;
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#endif
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#define dgGanondorfTitleCardTex "__OTR__objects/object_ganon/gGanondorfTitleCardTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfTitleCardTex[] = dgGanondorfTitleCardTex;
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#else
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static const char gGanondorfTitleCardTex[] __attribute__((aligned (2))) = dgGanondorfTitleCardTex;
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#endif
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#define dgGanondorfEndingFloatAnim "__OTR__objects/object_ganon/gGanondorfEndingFloatAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfEndingFloatAnim[] = dgGanondorfEndingFloatAnim;
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#else
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static const char gGanondorfEndingFloatAnim[] __attribute__((aligned (2))) = dgGanondorfEndingFloatAnim;
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#endif
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#define dgGanondorfSkel "__OTR__objects/object_ganon/gGanondorfSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanondorfSkel[] = dgGanondorfSkel;
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#else
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static const char gGanondorfSkel[] __attribute__((aligned (2))) = dgGanondorfSkel;
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#endif
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