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f31a841789
* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/ subrepo: subdir: "ZAPDTR" merged: "6aa54a551" upstream: origin: "C:/ZeldaStuff/ZAPDTR" branch: "rebase2" commit: "6aa54a551" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/ subrepo: subdir: "ZAPDTR" merged: "88b012240" upstream: origin: "C:/ZeldaStuff/ZAPDTR" branch: "rebase2" commit: "88b012240" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Update (its broken) * fix the enum * git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR subrepo: subdir: "ZAPDTR" merged: "b7b6e1c82" upstream: origin: "C:/ZeldaStuff/ZAPDTR/" branch: "rebase2" commit: "b7b6e1c82" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * New names for LUS actions * git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR subrepo: subdir: "ZAPDTR" merged: "c5cfebeee" upstream: origin: "C:/ZeldaStuff/ZAPDTR/" branch: "rebase2" commit: "c5cfebeee" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * git subrepo clone (merge) --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/ subrepo: subdir: "ZAPDTR" merged: "d5f4769b8" upstream: origin: "C:/ZeldaStuff/ZAPDTR" branch: "rebase2" commit: "d5f4769b8" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Fix missing commands in the exporter. * Cleanups. * git subrepo pull --force --remote=https://github.com/harbourmasters/ZAPDTR --branch=master ZAPDTR subrepo: subdir: "ZAPDTR" merged: "d4c35b90a" upstream: origin: "https://github.com/harbourmasters/ZAPDTR" branch: "master" commit: "d4c35b90a" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Add unordered_map include to fix MacOS * fix string_view * Update Main.cpp * fix string view * So close I can almost taste it * So close * Fix missed git marker. * Fix surface types and * Update ZFile.cpp * Delete Jenkinsfile --------- Co-authored-by: Christopher Leggett <chris@leggett.dev> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
390 lines
8.9 KiB
C++
390 lines
8.9 KiB
C++
#include "ZCutscene.h"
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#include <cassert>
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#include "Globals.h"
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#include "OtherStructs/CutsceneMM_Commands.h"
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#include "Utils/BitConverter.h"
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#include "Utils/StringHelper.h"
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#include "WarningHandler.h"
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#include "ZResource.h"
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REGISTER_ZFILENODE(Cutscene, ZCutscene);
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ZCutscene::ZCutscene(ZFile* nParent) : ZResource(nParent)
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{
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genOTRDef = true;
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}
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ZCutscene::~ZCutscene()
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{
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for (CutsceneCommand* cmd : commands)
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delete cmd;
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}
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std::string ZCutscene::GetBodySourceCode() const
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{
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std::string output = "";
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output += StringHelper::Sprintf(" CS_BEGIN_CUTSCENE(%i, %i),\n", commands.size(), endFrame);
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for (size_t i = 0; i < commands.size(); i++)
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{
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CutsceneCommand* cmd = commands[i];
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output += " " + cmd->GenerateSourceCode();
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}
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output += StringHelper::Sprintf(" CS_END(),", commands.size(), endFrame);
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return output;
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}
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size_t ZCutscene::GetRawDataSize() const
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{
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size_t size = 0;
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// Beginning
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size += 8;
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for (size_t i = 0; i < commands.size(); i++)
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{
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CutsceneCommand* cmd = commands[i];
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size += cmd->GetCommandSize();
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}
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// End
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if (Globals::Instance->game == ZGame::MM_RETAIL)
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{
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size += 4;
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}
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else
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{
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size += 8;
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}
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return size;
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}
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void ZCutscene::ParseRawData()
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{
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ZResource::ParseRawData();
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const auto& rawData = parent->GetRawData();
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numCommands = BitConverter::ToInt32BE(rawData, rawDataIndex + 0);
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commands = std::vector<CutsceneCommand*>();
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endFrame = BitConverter::ToInt32BE(rawData, rawDataIndex + 4);
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offset_t currentPtr = rawDataIndex + 8;
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commands.reserve(numCommands);
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for (int32_t i = 0; i < numCommands; i++)
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{
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uint32_t id = BitConverter::ToUInt32BE(rawData, currentPtr);
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if (id == 0xFFFFFFFF)
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break;
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if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_DEBUG)
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{
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printf("Cutscene Command: 0x%X (%i)\n", id, id);
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}
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currentPtr += 4;
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CutsceneCommand* cmd = nullptr;
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if (Globals::Instance->game == ZGame::MM_RETAIL)
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{
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cmd = GetCommandMM(id, currentPtr);
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}
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else
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{
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cmd = GetCommandOoT(id, currentPtr);
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}
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if (cmd == nullptr)
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{
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HANDLE_WARNING_RESOURCE(
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WarningType::NotImplemented, parent, this, rawDataIndex,
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StringHelper::Sprintf("Cutscene command not implemented"),
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StringHelper::Sprintf("Command ID: 0x%X\nIndex: %d\ncurrentPtr-rawDataIndex: 0x%X",
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id, i, currentPtr - rawDataIndex));
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cmd = new CutsceneMMCommand_NonImplemented(rawData, currentPtr);
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}
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assert(cmd != nullptr);
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cmd->commandIndex = i;
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cmd->SetCommandID(id);
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size_t commmandSize = cmd->GetCommandSize();
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if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_DEBUG)
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{
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printf("\t Command size: 0x%zX (%zu)\n", commmandSize, commmandSize);
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}
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currentPtr += commmandSize - 4;
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commands.push_back(cmd);
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}
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}
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CutsceneCommand* ZCutscene::GetCommandOoT(uint32_t id, offset_t currentPtr) const
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{
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CutsceneCommands cmdID = static_cast<CutsceneCommands>(id);
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const auto& rawData = parent->GetRawData();
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switch (id)
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{
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case 10: // CutsceneCommands::SetPlayerAction
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case 15: // CutsceneCommands::SetActorAction1
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case 17:
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case 18:
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case 23:
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case 34:
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case 39:
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case 46:
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case 76:
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case 85:
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case 93:
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case 105:
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case 107:
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case 110:
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case 119:
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case 123:
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case 138:
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case 139:
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case 144:
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case 14: // CutsceneCommands::SetActorAction2
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case 16:
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case 24:
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case 35:
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case 40:
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case 48:
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case 64:
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case 68:
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case 70:
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case 78:
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case 80:
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case 94:
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case 116:
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case 118:
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case 120:
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case 125:
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case 131:
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case 141:
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case 25: // CutsceneCommands::SetActorAction3
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case 36:
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case 41:
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case 50:
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case 67:
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case 69:
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case 72:
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case 81:
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case 106:
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case 117:
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case 121:
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case 126:
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case 132:
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case 29: // CutsceneCommands::SetActorAction4
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case 37:
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case 42:
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case 51:
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case 53:
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case 63:
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case 65:
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case 66:
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case 75:
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case 82:
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case 108:
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case 127:
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case 133:
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case 30: // CutsceneCommands::SetActorAction5
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case 38:
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case 43:
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case 47:
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case 54:
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case 79:
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case 83:
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case 128:
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case 135:
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case 44: // CutsceneCommands::SetActorAction6
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case 55:
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case 77:
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case 84:
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case 90:
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case 129:
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case 136:
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case 31: // CutsceneCommands::SetActorAction7
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case 52:
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case 57:
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case 58:
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case 88:
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case 115:
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case 130:
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case 137:
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case 49: // CutsceneCommands::SetActorAction8
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case 60:
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case 89:
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case 111:
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case 114:
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case 134:
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case 142:
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case 62: // CutsceneCommands::SetActorAction9
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case 143: // CutsceneCommands::SetActorAction10
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return new CutsceneCommand_ActorAction(rawData, currentPtr);
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case 0x0B:
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case 0x0D:
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case 0x1A:
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case 0x1B:
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case 0x1C:
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case 0x20:
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case 0x21:
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case 0x3B:
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case 0x3D:
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case 0x47:
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case 0x49:
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case 0x6D:
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case 0x15:
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case 0x16:
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case 0x70:
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case 0x71:
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case 0x4A:
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return new CutsceneCommand_GenericCmd(rawData, currentPtr, cmdID);
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}
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switch (cmdID)
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{
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case CutsceneCommands::Misc:
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case CutsceneCommands::SetLighting:
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case CutsceneCommands::PlayBGM:
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case CutsceneCommands::StopBGM:
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case CutsceneCommands::FadeBGM:
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return new CutsceneCommand_GenericCmd(rawData, currentPtr, cmdID);
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case CutsceneCommands::SetCameraPos:
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case CutsceneCommands::SetCameraFocus:
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case CutsceneCommands::SetCameraPosLink:
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case CutsceneCommands::SetCameraFocusLink:
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return new CutsceneCommandSetCameraPos(rawData, currentPtr);
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case CutsceneCommands::Cmd07:
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break;
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case CutsceneCommands::Cmd08:
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break;
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case CutsceneCommands::Cmd09:
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return new CutsceneCommand_Rumble(rawData, currentPtr);
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case CutsceneCommands::Textbox:
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return new CutsceneCommand_TextBox(rawData, currentPtr);
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case CutsceneCommands::SetPlayerAction:
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case CutsceneCommands::SetActorAction1:
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case CutsceneCommands::SetActorAction2:
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case CutsceneCommands::SetActorAction3:
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case CutsceneCommands::SetActorAction4:
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case CutsceneCommands::SetActorAction5:
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case CutsceneCommands::SetActorAction6:
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case CutsceneCommands::SetActorAction7:
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case CutsceneCommands::SetActorAction8:
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case CutsceneCommands::SetActorAction9:
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case CutsceneCommands::SetActorAction10:
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break;
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case CutsceneCommands::SetSceneTransFX:
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return new CutsceneCommandSceneTransFX(rawData, currentPtr);
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case CutsceneCommands::SetTime:
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return new CutsceneCommand_SetTime(rawData, currentPtr);
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case CutsceneCommands::Terminator:
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return new CutsceneCommand_Terminator(rawData, currentPtr);
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}
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return nullptr;
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}
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CutsceneCommand* ZCutscene::GetCommandMM(uint32_t id, offset_t currentPtr) const
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{
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CutsceneMMCommands cmdID = static_cast<CutsceneMMCommands>(id);
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const auto& rawData = parent->GetRawData();
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if (((id >= 100) && (id < 150)) || (id == 201) || ((id >= 450) && (id < 600)))
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{
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return new CutsceneCommand_ActorAction(rawData, currentPtr);
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}
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switch (cmdID)
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{
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case CutsceneMMCommands::CS_CMD_MISC:
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case CutsceneMMCommands::CS_CMD_SET_LIGHTING:
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case CutsceneMMCommands::CS_CMD_SCENE_TRANS_FX:
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case CutsceneMMCommands::CS_CMD_MOTIONBLUR:
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case CutsceneMMCommands::CS_CMD_GIVETATL:
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case CutsceneMMCommands::CS_CMD_PLAYSEQ:
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case CutsceneMMCommands::CS_CMD_130:
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case CutsceneMMCommands::CS_CMD_131:
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case CutsceneMMCommands::CS_CMD_132:
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case CutsceneMMCommands::CS_CMD_STOPSEQ:
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case CutsceneMMCommands::CS_CMD_PLAYAMBIENCE:
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case CutsceneMMCommands::CS_CMD_FADEAMBIENCE:
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case CutsceneMMCommands::CS_CMD_TERMINATOR:
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case CutsceneMMCommands::CS_CMD_CHOOSE_CREDITS_SCENES:
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case CutsceneMMCommands::CS_CMD_UNK_FA:
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case CutsceneMMCommands::CS_CMD_UNK_FE:
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case CutsceneMMCommands::CS_CMD_UNK_FF:
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case CutsceneMMCommands::CS_CMD_UNK_100:
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case CutsceneMMCommands::CS_CMD_UNK_101:
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case CutsceneMMCommands::CS_CMD_UNK_102:
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case CutsceneMMCommands::CS_CMD_UNK_103:
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case CutsceneMMCommands::CS_CMD_UNK_104:
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case CutsceneMMCommands::CS_CMD_UNK_105:
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case CutsceneMMCommands::CS_CMD_UNK_108:
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case CutsceneMMCommands::CS_CMD_UNK_109:
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case CutsceneMMCommands::CS_CMD_UNK_12D:
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return new CutsceneMMCommand_GenericCmd(rawData, currentPtr, cmdID);
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case CutsceneMMCommands::CS_CMD_TEXTBOX:
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return new CutsceneCommand_TextBox(rawData, currentPtr);
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case CutsceneMMCommands::CS_CMD_CAMERA:
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return new CutsceneMMCommand_Camera(rawData, currentPtr);
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case CutsceneMMCommands::CS_CMD_FADESCREEN:
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return new CutsceneMMCommand_FadeScreen(rawData, currentPtr);
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case CutsceneMMCommands::CS_CMD_FADESEQ:
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return new CutsceneMMCommand_FadeSeq(rawData, currentPtr);
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case CutsceneMMCommands::CS_CMD_SETTIME:
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return new CutsceneCommand_SetTime(rawData, currentPtr);
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case CutsceneMMCommands::CS_CMD_SET_PLAYER_ACTION:
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return new CutsceneCommand_ActorAction(rawData, currentPtr);
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case CutsceneMMCommands::CS_CMD_RUMBLE:
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return new CutsceneCommand_Rumble(rawData, currentPtr);
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}
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return nullptr;
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}
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Declaration* ZCutscene::DeclareVar(const std::string& prefix, const std::string& bodyStr)
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{
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std::string auxName = name;
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if (auxName == "")
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auxName = GetDefaultName(prefix);
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Declaration* decl =
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parent->AddDeclarationArray(rawDataIndex, GetDeclarationAlignment(), GetRawDataSize(),
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GetSourceTypeName(), auxName, 0, bodyStr);
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decl->staticConf = staticConf;
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return decl;
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}
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std::string ZCutscene::GetSourceTypeName() const
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{
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return "CutsceneData";
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}
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ZResourceType ZCutscene::GetResourceType() const
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{
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return ZResourceType::Cutscene;
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}
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