Shipwright/ZAPDTR/ZAPD/ZTexture.h
louist103 f31a841789
ZAPD Update (#2851)
* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/

subrepo:
  subdir:   "ZAPDTR"
  merged:   "6aa54a551"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR"
  branch:   "rebase2"
  commit:   "6aa54a551"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/

subrepo:
  subdir:   "ZAPDTR"
  merged:   "88b012240"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR"
  branch:   "rebase2"
  commit:   "88b012240"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Update (its broken)

* fix the enum

* git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR

subrepo:
  subdir:   "ZAPDTR"
  merged:   "b7b6e1c82"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR/"
  branch:   "rebase2"
  commit:   "b7b6e1c82"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* New names for LUS actions

* git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR

subrepo:
  subdir:   "ZAPDTR"
  merged:   "c5cfebeee"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR/"
  branch:   "rebase2"
  commit:   "c5cfebeee"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* git subrepo clone (merge) --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/

subrepo:
  subdir:   "ZAPDTR"
  merged:   "d5f4769b8"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR"
  branch:   "rebase2"
  commit:   "d5f4769b8"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Fix missing commands in the exporter.

* Cleanups.

* git subrepo pull --force --remote=https://github.com/harbourmasters/ZAPDTR --branch=master ZAPDTR

subrepo:
  subdir:   "ZAPDTR"
  merged:   "d4c35b90a"
upstream:
  origin:   "https://github.com/harbourmasters/ZAPDTR"
  branch:   "master"
  commit:   "d4c35b90a"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Add unordered_map include to fix MacOS

* fix string_view

* Update Main.cpp

* fix string view

* So close I can almost taste it

* So close

* Fix missed git marker.

* Fix surface types and

* Update ZFile.cpp

* Delete Jenkinsfile

---------

Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-05-07 19:58:50 -04:00

94 lines
2.7 KiB
C++

#pragma once
#include "ImageBackend.h"
#include "ZResource.h"
#include "tinyxml2.h"
enum class TextureType
{
Error,
RGBA32bpp,
RGBA16bpp,
Palette4bpp,
Palette8bpp,
Grayscale4bpp,
Grayscale8bpp,
GrayscaleAlpha4bpp,
GrayscaleAlpha8bpp,
GrayscaleAlpha16bpp,
};
class ZTexture : public ZResource
{
protected:
TextureType format = TextureType::Error;
uint32_t width, height;
ImageBackend textureData;
std::vector<uint8_t> textureDataRaw; // When reading from a PNG file.
uint32_t tlutOffset = static_cast<uint32_t>(-1);
ZTexture* tlut = nullptr;
bool splitTlut;
void PrepareBitmapRGBA16();
void PrepareBitmapRGBA32();
void PrepareBitmapGrayscale8();
void PrepareBitmapGrayscaleAlpha8();
void PrepareBitmapGrayscale4();
void PrepareBitmapGrayscaleAlpha4();
void PrepareBitmapGrayscaleAlpha16();
void PrepareBitmapPalette4();
void PrepareBitmapPalette8();
void PrepareRawDataFromFile(const fs::path& inFolder);
void PrepareRawDataRGBA16();
void PrepareRawDataRGBA32();
void PrepareRawDataGrayscale4();
void PrepareRawDataGrayscale8();
void PrepareRawDataGrayscaleAlpha4();
void PrepareRawDataGrayscaleAlpha8();
void PrepareRawDataGrayscaleAlpha16();
void PrepareRawDataPalette4();
void PrepareRawDataPalette8();
public:
ZTexture(ZFile* nParent);
bool isPalette = false;
bool dWordAligned = true;
void ExtractFromBinary(uint32_t nRawDataIndex, int32_t nWidth, int32_t nHeight,
TextureType nType, bool nIsPalette);
void FromPNG(const fs::path& pngFilePath, TextureType texType);
static TextureType GetTextureTypeFromString(const std::string& str);
void ParseXML(tinyxml2::XMLElement* reader) override;
void ParseRawData() override;
void DeclareReferences(const std::string& prefix) override;
Declaration* DeclareVar(const std::string& prefix, const std::string& bodyStr) override;
std::string GetBodySourceCode() const override;
void CalcHash() override;
void Save(const fs::path& outFolder) override;
bool IsExternalResource() const override;
std::string GetSourceTypeName() const override;
ZResourceType GetResourceType() const override;
std::string GetExternalExtension() const override;
size_t GetRawDataSize() const override;
std::string GetIMFmtFromType();
std::string GetIMSizFromType();
std::string GetDefaultName(const std::string& prefix) const override;
uint32_t GetWidth() const;
uint32_t GetHeight() const;
void SetDimensions(uint32_t nWidth, uint32_t nHeight);
float GetPixelMultiplyer() const;
TextureType GetTextureType() const;
fs::path GetPoolOutPath(const fs::path& defaultValue);
bool IsColorIndexed() const;
void SetTlut(ZTexture* nTlut);
bool HasTlut() const;
void ParseRawDataLate() override;
};