Shipwright/ZAPDTR/ZAPD/ZRoom/Commands/SetRoomBehavior.h
M4xw 5dda5762ba git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git
subrepo:
  subdir:   "ZAPDTR"
  merged:   "a53a53ea4"
upstream:
  origin:   "https://github.com/HarbourMasters/ZAPDTR.git"
  branch:   "master"
  commit:   "a53a53ea4"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
2022-03-22 02:54:48 +01:00

30 lines
516 B
C++

#pragma once
#include "ZRoom/ZRoomCommand.h"
class SetRoomBehavior : public ZRoomCommand
{
public:
uint8_t gameplayFlags;
uint32_t gameplayFlags2;
uint8_t currRoomUnk2;
uint8_t showInvisActors;
uint8_t currRoomUnk5;
uint8_t msgCtxUnk;
uint8_t enablePosLights;
uint8_t kankyoContextUnkE2;
SetRoomBehavior(ZFile* nParent);
void ParseRawData() override;
std::string GetBodySourceCode() const override;
RoomCommand GetRoomCommand() const override;
std::string GetCommandCName() const override;
};