Shipwright/soh/src/overlays/actors/ovl_En_Kusa/z_en_kusa.h

26 lines
517 B
C

#ifndef Z_EN_KUSA_H
#define Z_EN_KUSA_H
#include "ultra64.h"
#include "global.h"
struct EnKusa;
typedef void (*EnKusaActionFunc)(struct EnKusa*, GlobalContext*);
typedef enum {
/* 0 */ ENKUSA_TYPE_0,
/* 1 */ ENKUSA_TYPE_1,
/* 2 */ ENKUSA_TYPE_2
} EnKusaType;
typedef struct EnKusa {
/* 0x0000 */ Actor actor;
/* 0x014C */ EnKusaActionFunc actionFunc;
/* 0x0150 */ ColliderCylinder collider;
/* 0x019C */ s16 timer;
/* 0x019E */ s8 objBankIndex;
} EnKusa; // size = 0x01A0
#endif