Shipwright/soh/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.h

26 lines
646 B
C

#ifndef Z_DEMO_TRE_LGT_H
#define Z_DEMO_TRE_LGT_H
#include "ultra64.h"
#include "global.h"
struct DemoTreLgt;
typedef void (*DemoTreLgtActionFunc)(struct DemoTreLgt*, GlobalContext*);
typedef struct DemoTreLgt {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnimeCurve skelCurve;
/* 0x016C */ s32 action;
/* 0x0170 */ u32 unk_170; // some sort of alpha
/* 0x0174 */ u32 unk_174; // another sort of alpha
/* 0x0178 */ u8 status;
} DemoTreLgt; // size = 0x017C
typedef enum {
/* 0x00 */ DEMO_TRE_LGT_ACTION_WAIT, // wait until animation is needed
/* 0x01 */ DEMO_TRE_LGT_ACTION_ANIMATE
} DemoTreLgtAction;
#endif