Shipwright/soh/src/overlays/actors/ovl_En_Ds/z_en_ds.h

25 lines
555 B
C

#ifndef Z_EN_DS_H
#define Z_EN_DS_H
#include "ultra64.h"
#include "global.h"
struct EnDs;
typedef void (*EnDsActionFunc)(struct EnDs*, GlobalContext*);
typedef struct EnDs {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ Vec3s jointTable[6];
/* 0x01B4 */ Vec3s morphTable[6];
/* 0x01D8 */ Vec3s unk_1D8;
/* 0x01DE */ Vec3s unk_1DE;
/* 0x01E4 */ f32 unk_1E4;
/* 0x01E8 */ u16 unk_1E8;
/* 0x01EA */ u16 brewTimer;
/* 0x01EC */ EnDsActionFunc actionFunc;
} EnDs; // size = 0x01F0
#endif