24 lines
673 B
C
24 lines
673 B
C
#ifndef Z_EN_BOOM_H
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#define Z_EN_BOOM_H
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#include "ultra64.h"
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#include "global.h"
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struct EnBoom;
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typedef void (*EnBoomActionFunc)(struct EnBoom*, GlobalContext*);
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typedef struct EnBoom {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ ColliderQuad collider;
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/* 0x01CC */ Actor* moveTo; // actor boomerang moves toward
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/* 0x01D0 */ Actor* grabbed; // actor grabbed by the boomerang
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/* 0x01D4 */ u8 returnTimer; // returns to Link when 0
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/* 0x01D5 */ u8 activeTimer; // increments once every update
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/* 0x01D8 */ s32 effectIndex;
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/* 0x01DC */ WeaponInfo boomerangInfo;
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/* 0x01F8 */ EnBoomActionFunc actionFunc;
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} EnBoom; // size = 0x01FC
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#endif
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