Shipwright/soh/src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.h

18 lines
374 B
C

#ifndef Z_BG_HAKA_WATER_H
#define Z_BG_HAKA_WATER_H
#include "ultra64.h"
#include "global.h"
struct BgHakaWater;
typedef void (*BgHakaWaterActionFunc)(struct BgHakaWater*, GlobalContext*);
typedef struct BgHakaWater {
/* 0x0000 */ Actor actor;
/* 0x014C */ BgHakaWaterActionFunc actionFunc;
/* 0x0150 */ u8 isLowered;
} BgHakaWater; // size = 0x0154
#endif