Shipwright/soh/assets/scenes/dungeons/bdan/bdan_room_13.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

29 lines
1.4 KiB
C

#ifndef DUNGEONS_BDAN_ROOM_13_H
#define DUNGEONS_BDAN_ROOM_13_H 1
#include "align_asset_macro.h"
#define dbdan_room_13Tex_0015B8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_13Tex_0015B8"
static const ALIGN_ASSET(2) char bdan_room_13Tex_0015B8[] = dbdan_room_13Tex_0015B8;
#define dbdan_room_13Tex_001DB8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_13Tex_001DB8"
static const ALIGN_ASSET(2) char bdan_room_13Tex_001DB8[] = dbdan_room_13Tex_001DB8;
#define dbdan_room_13Tex_0021B8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_13Tex_0021B8"
static const ALIGN_ASSET(2) char bdan_room_13Tex_0021B8[] = dbdan_room_13Tex_0021B8;
#define dbdan_room_13DL_0015A8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_13DL_0015A8"
static const ALIGN_ASSET(2) char bdan_room_13DL_0015A8[] = dbdan_room_13DL_0015A8;
#define dbdan_room_13DL_002B68 "__OTR__scenes/nonmq/bdan_scene/bdan_room_13DL_002B68"
static const ALIGN_ASSET(2) char bdan_room_13DL_002B68[] = dbdan_room_13DL_002B68;
#define dbdan_room_13Set_000140DL_0015A8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_13Set_000140DL_0015A8"
static const ALIGN_ASSET(2) char bdan_room_13Set_000140DL_0015A8[] = dbdan_room_13Set_000140DL_0015A8;
#define dbdan_room_13Set_000140DL_002B68 "__OTR__scenes/nonmq/bdan_scene/bdan_room_13Set_000140DL_002B68"
static const ALIGN_ASSET(2) char bdan_room_13Set_000140DL_002B68[] = dbdan_room_13Set_000140DL_002B68;
#endif // DUNGEONS_BDAN_ROOM_13_H