Shipwright/appimage/soh.sh

42 lines
1.2 KiB
Bash

#!/bin/bash
HERE="$(dirname "$(readlink -f "${0}")")"/../..
export PATH=$HERE/bin:$HERE/usr/bin:$PATH
while [[ ! -e $PWD/oot.otr ]]; do
export ASSETDIR=$(mktemp -d /tmp/assets-XXXXX)
ln -s $HERE/usr/bin/{assets,soh.elf,OTRGui} $ASSETDIR
export OLDPWD=$PWD
mkdir -p $ASSETDIR/tmp
mkdir -p $ASSETDIR/Extract/assets
if [ -e $PWD/*.*64 ]; then
ln -s $OLDPWD/*.*64 $ASSETDIR/tmp/rom.z64
cp -r $ASSETDIR/assets/game/ship_of_harkinian $ASSETDIR/Extract/assets/
cd $ASSETDIR
case $(sha1sum -b $ASSETDIR/tmp/rom.z64 | awk '{ print $1 }') in
cee6bc3c2a634b41728f2af8da54d9bf8cc14099)
ROM=GC_NMQ_D;;
0227d7c0074f2d0ac935631990da8ec5914597b4)
ROM=GC_NMQ_PAL_F;;
*)
echo -e "\nrom hash does not match\n"
exit;;
esac
echo "Processing..."
assets/extractor/ZAPD.out ed -eh -i assets/extractor/xmls/${ROM} -b tmp/rom.z64 -fl assets/extractor/filelists -o placeholder -osf placeholder -gsf 1 -rconf assets/extractor/Config_${ROM}.xml -se OTR > /dev/null 2>&1
cp "$ASSETDIR"/oot.otr $OLDPWD
echo "Restart $APPIMAGE to play!"
sleep 3
rm -r "$ASSETDIR"
break
else
echo -e "\nPlace ROM in this folder\n"
exit
fi
done
cd $OWD
ln -s "$HERE/usr/bin/gamecontrollerdb.txt" $PWD
"$HERE/usr/bin/soh.elf"
unlink $PWD/gamecontrollerdb.txt
exit