Shipwright/soh/assets/xml/GC_NMQ_PAL_F/scenes/overworld/spot10.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

37 lines
1.2 KiB
XML

<Root>
<File Name="spot10_scene" Segment="2">
<Path Name="gSpot10Path_00C080" Offset="0xC080" NumPaths="3"/>
<Scene Name="spot10_scene" Offset="0x0"/>
</File>
<File Name="spot10_room_0" Segment="3">
<Room Name="spot10_room_0" Offset="0x0"/>
</File>
<File Name="spot10_room_1" Segment="3">
<Room Name="spot10_room_1" Offset="0x0"/>
</File>
<File Name="spot10_room_2" Segment="3">
<Room Name="spot10_room_2" Offset="0x0"/>
</File>
<File Name="spot10_room_3" Segment="3">
<Room Name="spot10_room_3" Offset="0x0"/>
</File>
<File Name="spot10_room_4" Segment="3">
<Room Name="spot10_room_4" Offset="0x0"/>
</File>
<File Name="spot10_room_5" Segment="3">
<Room Name="spot10_room_5" Offset="0x0"/>
</File>
<File Name="spot10_room_6" Segment="3">
<Room Name="spot10_room_6" Offset="0x0"/>
</File>
<File Name="spot10_room_7" Segment="3">
<Room Name="spot10_room_7" Offset="0x0"/>
</File>
<File Name="spot10_room_8" Segment="3">
<Room Name="spot10_room_8" Offset="0x0"/>
</File>
<File Name="spot10_room_9" Segment="3">
<Room Name="spot10_room_9" Offset="0x0"/>
</File>
</Root>