mirror of
https://github.com/HarbourMasters/Shipwright.git
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c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
17 lines
642 B
XML
17 lines
642 B
XML
<Root>
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<File Name="spot09_scene" Segment="2">
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<Cutscene Name="gGerudoValleyBridgeJumpFieldFortressCs" Offset="0x2AC0"/>
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<Cutscene Name="gGerudoValleyBridgeJumpFortressToFieldCs" Offset="0x230"/>
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<Cutscene Name="gGerudoValleyIntroCs" Offset="0x31E0"/>
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<Path Name="gSpot09Path_002F58" Offset="0x2F58" NumPaths="3"/>
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<Scene Name="spot09_scene" Offset="0x0"/>
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</File>
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<File Name="spot09_room_0" Segment="3">
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<DList Name="gSpot09DL_007108" Offset="0x7108"/>
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<DList Name="gSpot09DL_008780" Offset="0x8780"/>
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<Room Name="spot09_room_0" Offset="0x0"/>
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</File>
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</Root>
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