mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-08-13 17:03:47 -04:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
16 lines
724 B
XML
16 lines
724 B
XML
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<File Name="spot07_scene" Segment="2">
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<Path Name="gZorasDomainPath_0234" Offset="0x234" NumPaths="3"/>
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<Cutscene Name="gZorasDomainIntroCs" Offset="0x3D70"/>
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<Texture Name="gZorasDomainDayEntranceTex" OutName="day_entrance" Format="ia8" Width="8" Height="8" Offset="0x8F98"/>
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<Texture Name="gZorasDomainNightEntranceTex" OutName="night_entrance" Format="ia8" Width="8" Height="8" Offset="0x8FD8"/>
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<Scene Name="spot07_scene" Offset="0x0"/>
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</File>
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<File Name="spot07_room_0" Segment="3">
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<Room Name="spot07_room_0" Offset="0x0"/>
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</File>
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<File Name="spot07_room_1" Segment="3">
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<Room Name="spot07_room_1" Offset="0x0"/>
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</File>
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</Root>
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