mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-08-13 17:03:47 -04:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
16 lines
599 B
XML
16 lines
599 B
XML
<Root>
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<File Name="spot06_scene" Segment="2">
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<Cutscene Name="gLakeHyliaFireArrowsCS" Offset="0x7020"/>
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<Cutscene Name="gLakeHyliaOwlCs" Offset="0x1B0C0"/>
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<Path Name="gSpot06Path_007764" Offset="0x7764" NumPaths="2"/>
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<Cutscene Name="gLakeHyliaIntroCs" Offset="0x7A30"/>
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<Scene Name="spot06_scene" Offset="0x0"/>
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</File>
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<File Name="spot06_room_0" Segment="3">
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<DList Name="gSpot06DL_00A400" Offset="0xA400"/>
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<DList Name="gSpot06DL_00A608" Offset="0xA608"/>
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<Room Name="spot06_room_0" Offset="0x0"/>
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</File>
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</Root>
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