Shipwright/soh/assets/xml/GC_NMQ_PAL_F/scenes/overworld/spot04.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

22 lines
810 B
XML

<Root>
<File Name="spot04_scene" Segment="2">
<Path Name="gSpot04Path_00030C" Offset="0x30C" NumPaths="3"/>
<Path Name="gSpot04Path_00D730" Offset="0xD730"/>
<Cutscene Name="gKokiriForestDekuSproutCs" Offset="0xC9D0"/>
<Cutscene Name="gSpot04Cs_10E20" Offset="0x10E20"/>
<Scene Name="spot04_scene" Offset="0x0"/>
</File>
<File Name="spot04_room_0" Segment="3">
<Room Name="spot04_room_0" Offset="0x0"/>
</File>
<File Name="spot04_room_1" Segment="3">
<Room Name="spot04_room_1" Offset="0x0"/>
</File>
<File Name="spot04_room_2" Segment="3">
<DList Name="gSpot04DL_002BB8" Offset="0x2BB8"/>
<DList Name="gSpot04DL_005058" Offset="0x5058"/>
<Room Name="spot04_room_2" Offset="0x0"/>
</File>
</Root>