mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-08-13 17:03:47 -04:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
18 lines
584 B
XML
18 lines
584 B
XML
<Root>
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<File Name="spot02_scene" Segment="2">
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<Scene Name="spot02_scene" Offset="0x0"/>
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<Cutscene Name="spot02_scene_Cs_003C80" Offset="0x3C80"/>
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<Cutscene Name="spot02_scene_Cs_005020" Offset="0x5020"/>
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<Cutscene Name="gGraveyardIntroCs" Offset="0x70C0"/>
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</File>
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<File Name="spot02_room_0" Segment="3">
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<DList Name="gSpot02DL_0026D0" Offset="0x26D0"/>
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<Room Name="spot02_room_0" Offset="0x0"/>
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</File>
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<File Name="spot02_room_1" Segment="3">
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<Room Name="spot02_room_1" Offset="0x0"/>
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</File>
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</Root>
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