Shipwright/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ossan.xml

14 lines
1.0 KiB
XML

<Root>
<File Name="object_ossan" Segment="6">
<Animation Name="gObjectOssanAnim_000338" Offset="0x338"/>
<Texture Name="gOssanEyesTLUT" OutName="ossan_eyes_tlut" Format="rgba16" Width="63" Height="4" Offset="0x4530"/>
<Texture Name="gOssanTLUT" OutName="ossan_tlut" Format="rgba16" Width="168" Height="1" Offset="0x4728"/>
<Texture Name="gOssanEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x4878" TlutOffset="0x4530"/>
<Texture Name="gOssanBeardTex" OutName="beard" Format="ci8" Width="32" Height="32" Offset="0x4C78" TlutOffset="0x4728"/>
<Texture Name="gOssanEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x52B8" TlutOffset="0x4530"/>
<Texture Name="gOssanEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x56B8" TlutOffset="0x4530"/>
<DList Name="gObjectOssanEnSyatekiManDL_007E28" Offset="0x7E28"/>
<Skeleton Name="gObjectOssanSkel" Type="Flex" LimbType="Standard" Offset="0x9B38"/>
</File>
</Root>