Shipwright/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ganon_anime2.xml

22 lines
1.3 KiB
XML

<Root>
<File Name="object_ganon_anime2" Segment="6">
<Animation Name="gGanondorfTurnAroundAnim" Offset="0x1F58"/>
<Animation Name="gGanondorfStandIdleAnim" Offset="0x3018"/>
<Animation Name="gGanondorfStandUpFromOrganAnim" Offset="0x4304"/>
<Animation Name="gGanondorfStopPlayingOrganAnim" Offset="0x4F64"/>
<Animation Name="gGanondorfPlayOrganAnim" Offset="0x5FFC"/>
<Animation Name="gGanondorfLeanOnOrganAnim" Offset="0x6AF4"/>
<Animation Name="gGanondorfRaiseHandStartAnim" Offset="0x7268"/>
<Animation Name="gGanondorfRaiseHandLoopAnim" Offset="0x7A64"/>
<Animation Name="gGanondorfStandBackwardsAnim" Offset="0x89F8"/>
<Animation Name="gGanondorfLaughWhileLeaningAnim" Offset="0x9AE0"/>
<Animation Name="gGanondorfCollapseAnim" Offset="0xADDC"/>
<Animation Name="gGanondorfVomitStartAnim" Offset="0xB668"/>
<Animation Name="gGanondorfVomitLoopAnim" Offset="0xBE38"/>
<Animation Name="gGanondorfDefeatedStartAnim" Offset="0xEA00"/>
<Animation Name="gGanondorfDefeatedLoopAnim" Offset="0xF19C"/>
<Animation Name="gGanondorfYellStartAnim" Offset="0x10298"/>
<Animation Name="gGanondorfYellLoopAnim" Offset="0x10514"/>
</File>
</Root>