Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_spot01_matoyab.xml

19 lines
1.4 KiB
XML

<Root>
<File Name="object_spot01_matoyab" Segment="6">
<Collision Name="object_spot01_matoyab_col" Offset="0x1C58"/>
<!-- Kakariko Guard Gate -->
<DList Name="gKakarikoGuardGateDL" Offset="0x1CD0"/>
<Texture Name="gKakarikoGuardGateMetalSidebarDL" OutName="guard_gate_metal_sidebar" Format="rgba16" Width="8" Height="64" Offset="0x1DE0"/>
<Collision Name="gKakarikoGuardGateCol" Offset="0x1DA8"/>
<!-- Kakariko Construction Site -->
<DList Name="gKakarikoConstructionSiteDL" Offset="0x1228"/>
<Texture Name="gKakarikoConstructionSiteTLUT" OutName="construction_site_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gKakarikoConstructionSiteBrickWithGrassTex" OutName="construction_site_brick_with_grass" Format="ci8" Width="16" Height="32" Offset="0x0208" TlutOffset="0x0"/>
<Texture Name="gKakarikoConstructionSiteBrickTex" OutName="construction_site_brick" Format="ci8" Width="16" Height="32" Offset="0x0408" TlutOffset="0x0"/>
<Texture Name="gKakarikoConstructionSitRailingTex" OutName="construction_site_railing" Format="ci8" Width="16" Height="8" Offset="0x0608" TlutOffset="0x0"/>
<Texture Name="gKakarikoConstructionSiteWoodTex" OutName="construction_site_wood" Format="ci8" Width="16" Height="32" Offset="0x0688" TlutOffset="0x0"/>
</File>
</Root>