Shipwright/libultraship/libultraship/Lib/Fast3D/U64/PR/ultra64/types.h

55 lines
1.1 KiB
C

#ifndef ULTRA64_TYPES_H
#define ULTRA64_TYPES_H
#include <stdint.h>
typedef signed char s8;
typedef unsigned char u8;
typedef signed short int s16;
typedef unsigned short int u16;
typedef signed int s32;
typedef unsigned int u32;
typedef signed long long int s64;
typedef unsigned long long int u64;
typedef volatile u8 vu8;
typedef volatile u16 vu16;
typedef volatile u32 vu32;
typedef volatile u64 vu64;
typedef volatile s8 vs8;
typedef volatile s16 vs16;
typedef volatile s32 vs32;
typedef volatile s64 vs64;
typedef float f32;
typedef double f64;
#if 0
typedef s32 ptrdiff_t;
typedef s32 intptr_t;
typedef u32 uintptr_t;
#endif
typedef int Mtx_t[4][4];
typedef union {
Mtx_t m;
struct {
u16 intPart[4][4];
u16 fracPart[4][4];
};
long long int forc_structure_alignment;
} Mtx;
typedef float MtxF_t[4][4];
typedef union {
MtxF_t mf;
struct {
float xx, yx, zx, wx,
xy, yy, zy, wy,
xz, yz, zz, wz,
xw, yw, zw, ww;
};
} MtxF;
#endif