Shipwright/soh/src/code/title_setup.c
M4xw 39cc86c260 git subrepo clone https://github.com/HarbourMasters/soh.git
subrepo:
  subdir:   "soh"
  merged:   "ba904bbd0"
upstream:
  origin:   "https://github.com/HarbourMasters/soh.git"
  branch:   "master"
  commit:   "ba904bbd0"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
2022-03-22 02:51:23 +01:00

17 lines
463 B
C

#include "global.h"
void TitleSetup_InitImpl(GameState* gameState) {
osSyncPrintf("ゼルダ共通データ初期化\n"); // "Zelda common data initalization"
SaveContext_Init();
gameState->running = false;
SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext);
}
void TitleSetup_Destroy(GameState* gameState) {
}
void TitleSetup_Init(GameState* gameState) {
gameState->destroy = TitleSetup_Destroy;
TitleSetup_InitImpl(gameState);
}