Shipwright/soh/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.h
David Chavez 6b0338a37d
[zret] Port some documentation changes (#1164)
* zret: Documentation pass on scene/room commands #1226

* Update OTR scene

* zret: Document the lens system #1079

* zret: Misc. doc/cleanup 4 #1093

* zret: Fix misc 8 #1150

* zret: Document Distortions from z_camera and z_view #1102
2022-08-16 21:53:28 -04:00

19 lines
376 B
C

#ifndef Z_OBJ_LIFT_H
#define Z_OBJ_LIFT_H
#include "ultra64.h"
#include "global.h"
struct ObjLift;
typedef void (*ObjLiftActionFunc)(struct ObjLift*, GlobalContext*);
typedef struct ObjLift {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ ObjLiftActionFunc actionFunc;
/* 0x0168 */ Vec3s unk_168;
/* 0x016E */ s16 timer;
} ObjLift; // size = 0x0170
#endif