Shipwright/ZAPDTR/ZAPD/ZRoom/Commands/SetActorCutsceneList.h
M4xw 5dda5762ba git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git
subrepo:
  subdir:   "ZAPDTR"
  merged:   "a53a53ea4"
upstream:
  origin:   "https://github.com/HarbourMasters/ZAPDTR.git"
  branch:   "master"
  commit:   "a53a53ea4"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
2022-03-22 02:54:48 +01:00

43 lines
833 B
C++

#pragma once
#include "ZRoom/ZRoomCommand.h"
class ActorCutsceneEntry
{
protected:
int16_t priority;
int16_t length;
int16_t unk4;
int16_t unk6;
int16_t additionalCutscene;
uint8_t sound;
uint8_t unkB;
int16_t unkC;
uint8_t unkE;
uint8_t letterboxSize;
public:
ActorCutsceneEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
std::string GetBodySourceCode() const;
std::string GetSourceTypeName() const;
};
class SetActorCutsceneList : public ZRoomCommand
{
public:
std::vector<ActorCutsceneEntry> cutscenes;
SetActorCutsceneList(ZFile* nParent);
void ParseRawData() override;
void DeclareReferences(const std::string& prefix) override;
std::string GetBodySourceCode() const override;
std::string GetCommandCName() const override;
RoomCommand GetRoomCommand() const override;
private:
};