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Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_7.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders ()
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

26 lines
1.1 KiB
C

#ifndef DUNGEONS_HIDAN_ROOM_7_H
#define DUNGEONS_HIDAN_ROOM_7_H 1
#include "align_asset_macro.h"
#define dHIDAN_room_7Tex_001C48 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7Tex_001C48"
static const ALIGN_ASSET(2) char HIDAN_room_7Tex_001C48[] = dHIDAN_room_7Tex_001C48;
#define dHIDAN_room_7Tex_001E48 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7Tex_001E48"
static const ALIGN_ASSET(2) char HIDAN_room_7Tex_001E48[] = dHIDAN_room_7Tex_001E48;
#define dHIDAN_room_7Tex_002648 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7Tex_002648"
static const ALIGN_ASSET(2) char HIDAN_room_7Tex_002648[] = dHIDAN_room_7Tex_002648;
#define dHIDAN_room_7Tex_002A48 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7Tex_002A48"
static const ALIGN_ASSET(2) char HIDAN_room_7Tex_002A48[] = dHIDAN_room_7Tex_002A48;
#define dHIDAN_room_7DL_000C80 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7DL_000C80"
static const ALIGN_ASSET(2) char HIDAN_room_7DL_000C80[] = dHIDAN_room_7DL_000C80;
#define dHIDAN_room_7DL_001948 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7DL_001948"
static const ALIGN_ASSET(2) char HIDAN_room_7DL_001948[] = dHIDAN_room_7DL_001948;
#endif // DUNGEONS_HIDAN_ROOM_7_H