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69 lines
3.7 KiB
C
69 lines
3.7 KiB
C
#ifndef OVERWORLD_SPOT12_SCENE_H
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#define OVERWORLD_SPOT12_SCENE_H 1
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#include "align_asset_macro.h"
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#define dgGerudoFortressFirstCaptureCs "__OTR__scenes/nonmq/spot12_scene/gGerudoFortressFirstCaptureCs"
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static const ALIGN_ASSET(2) char gGerudoFortressFirstCaptureCs[] = dgGerudoFortressFirstCaptureCs;
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#define dgGerudoFortressIntroCs "__OTR__scenes/nonmq/spot12_scene/gGerudoFortressIntroCs"
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static const ALIGN_ASSET(2) char gGerudoFortressIntroCs[] = dgGerudoFortressIntroCs;
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#define dgSpot12_009678Tex "__OTR__scenes/nonmq/spot12_scene/gSpot12_009678Tex"
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static const ALIGN_ASSET(2) char gSpot12_009678Tex[] = dgSpot12_009678Tex;
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#define dgSpot12_00DE78Tex "__OTR__scenes/nonmq/spot12_scene/gSpot12_00DE78Tex"
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static const ALIGN_ASSET(2) char gSpot12_00DE78Tex[] = dgSpot12_00DE78Tex;
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#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneCollisionHeader_005030"
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static const ALIGN_ASSET(2) char spot12_sceneCollisionHeader_005030[] = dspot12_sceneCollisionHeader_005030;
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#define dspot12_sceneTex_008E78 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_008E78"
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static const ALIGN_ASSET(2) char spot12_sceneTex_008E78[] = dspot12_sceneTex_008E78;
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#define dspot12_sceneTLUT_006650 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTLUT_006650"
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static const ALIGN_ASSET(2) char spot12_sceneTLUT_006650[] = dspot12_sceneTLUT_006650;
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#define dspot12_sceneTex_00EE78 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_00EE78"
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static const ALIGN_ASSET(2) char spot12_sceneTex_00EE78[] = dspot12_sceneTex_00EE78;
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#define dspot12_sceneTex_007678 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_007678"
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static const ALIGN_ASSET(2) char spot12_sceneTex_007678[] = dspot12_sceneTex_007678;
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#define dspot12_sceneTex_006678 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_006678"
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static const ALIGN_ASSET(2) char spot12_sceneTex_006678[] = dspot12_sceneTex_006678;
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#define dspot12_sceneTex_00C678 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_00C678"
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static const ALIGN_ASSET(2) char spot12_sceneTex_00C678[] = dspot12_sceneTex_00C678;
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#define dspot12_sceneTex_00B678 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_00B678"
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static const ALIGN_ASSET(2) char spot12_sceneTex_00B678[] = dspot12_sceneTex_00B678;
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#define dspot12_sceneTex_00BE78 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_00BE78"
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static const ALIGN_ASSET(2) char spot12_sceneTex_00BE78[] = dspot12_sceneTex_00BE78;
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#define dspot12_sceneTex_00CE78 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_00CE78"
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static const ALIGN_ASSET(2) char spot12_sceneTex_00CE78[] = dspot12_sceneTex_00CE78;
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#define dspot12_sceneTex_00A678 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_00A678"
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static const ALIGN_ASSET(2) char spot12_sceneTex_00A678[] = dspot12_sceneTex_00A678;
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#define dspot12_sceneTex_00D678 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_00D678"
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static const ALIGN_ASSET(2) char spot12_sceneTex_00D678[] = dspot12_sceneTex_00D678;
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#define dspot12_sceneTex_008678 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneTex_008678"
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static const ALIGN_ASSET(2) char spot12_sceneTex_008678[] = dspot12_sceneTex_008678;
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#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneCollisionHeader_005030"
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#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneCollisionHeader_005030"
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#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneCollisionHeader_005030"
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#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneCollisionHeader_005030"
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#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneCollisionHeader_005030"
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#endif // OVERWORLD_SPOT12_SCENE_H
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