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* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/ subrepo: subdir: "ZAPDTR" merged: "6aa54a551" upstream: origin: "C:/ZeldaStuff/ZAPDTR" branch: "rebase2" commit: "6aa54a551" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/ subrepo: subdir: "ZAPDTR" merged: "88b012240" upstream: origin: "C:/ZeldaStuff/ZAPDTR" branch: "rebase2" commit: "88b012240" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Update (its broken) * fix the enum * git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR subrepo: subdir: "ZAPDTR" merged: "b7b6e1c82" upstream: origin: "C:/ZeldaStuff/ZAPDTR/" branch: "rebase2" commit: "b7b6e1c82" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * New names for LUS actions * git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR subrepo: subdir: "ZAPDTR" merged: "c5cfebeee" upstream: origin: "C:/ZeldaStuff/ZAPDTR/" branch: "rebase2" commit: "c5cfebeee" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * git subrepo clone (merge) --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/ subrepo: subdir: "ZAPDTR" merged: "d5f4769b8" upstream: origin: "C:/ZeldaStuff/ZAPDTR" branch: "rebase2" commit: "d5f4769b8" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Fix missing commands in the exporter. * Cleanups. * git subrepo pull --force --remote=https://github.com/harbourmasters/ZAPDTR --branch=master ZAPDTR subrepo: subdir: "ZAPDTR" merged: "d4c35b90a" upstream: origin: "https://github.com/harbourmasters/ZAPDTR" branch: "master" commit: "d4c35b90a" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Add unordered_map include to fix MacOS * fix string_view * Update Main.cpp * fix string view * So close I can almost taste it * So close * Fix missed git marker. * Fix surface types and * Update ZFile.cpp * Delete Jenkinsfile --------- Co-authored-by: Christopher Leggett <chris@leggett.dev> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
73 lines
1.9 KiB
C++
73 lines
1.9 KiB
C++
#pragma once
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#include <cstdint>
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#include <vector>
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#include "Utils/Directory.h"
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class RGBAPixel
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{
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public:
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RGBAPixel() = default;
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void SetRGBA(uint8_t nR, uint8_t nG, uint8_t nB, uint8_t nA);
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void SetGrayscale(uint8_t grayscale, uint8_t alpha = 0);
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uint8_t r = 0;
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uint8_t g = 0;
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uint8_t b = 0;
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uint8_t a = 0;
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};
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class ImageBackend
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{
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public:
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ImageBackend() = default;
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~ImageBackend();
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void ReadPng(const char* filename);
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void ReadPng(const fs::path& filename);
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void WritePng(const char* filename);
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void WritePng(const fs::path& filename);
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void SetTextureData(const std::vector<std::vector<RGBAPixel>>& texData, uint32_t nWidth,
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uint32_t nHeight, uint8_t nColorType, uint8_t nBitDepth);
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void InitEmptyRGBImage(uint32_t nWidth, uint32_t nHeight, bool alpha);
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void InitEmptyPaletteImage(uint32_t nWidth, uint32_t nHeight);
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RGBAPixel GetPixel(size_t y, size_t x) const;
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uint8_t GetIndexedPixel(size_t y, size_t x) const;
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void SetRGBPixel(size_t y, size_t x, uint8_t nR, uint8_t nG, uint8_t nB, uint8_t nA = 0);
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void SetGrayscalePixel(size_t y, size_t x, uint8_t grayscale, uint8_t alpha = 0);
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void SetIndexedPixel(size_t y, size_t x, uint8_t index, uint8_t grayscale);
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void SetIndexedPixel(size_t y, size_t x, uint8_t index, RGBAPixel pixel);
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void SetPaletteIndex(size_t index, uint8_t nR, uint8_t nG, uint8_t nB, uint8_t nA);
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void SetPalette(const ImageBackend& pal, uint32_t offset = 0);
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uint32_t GetWidth() const;
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uint32_t GetHeight() const;
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uint8_t GetColorType() const;
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uint8_t GetBitDepth() const;
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protected:
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uint8_t** pixelMatrix = nullptr; // height * [width * bytePerPixel]
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void* colorPalette = nullptr;
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uint8_t* alphaPalette = nullptr;
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size_t paletteSize = 16 * 16;
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uint32_t width = 0;
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uint32_t height = 0;
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uint8_t colorType = 0;
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uint8_t bitDepth = 0;
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bool hasImageData = false;
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bool isColorIndexed = false;
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double GetBytesPerPixel() const;
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void FreeImageData();
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};
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