Shipwright/soh/assets/scenes/indoors/labo/labo_scene.h

11 lines
339 B
C

#ifndef INDOORS_LABO_SCENE_H
#define INDOORS_LABO_SCENE_H 1
#include "align_asset_macro.h"
#define dlabo_sceneCollisionHeader_000EC4 "__OTR__scenes/nonmq/labo_scene/labo_sceneCollisionHeader_000EC4"
static const ALIGN_ASSET(2) char labo_sceneCollisionHeader_000EC4[] = dlabo_sceneCollisionHeader_000EC4;
#endif // INDOORS_LABO_SCENE_H