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44 lines
2.3 KiB
C
44 lines
2.3 KiB
C
#ifndef DUNGEONS_HAKADAN_ROOM_5_H
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#define DUNGEONS_HAKADAN_ROOM_5_H 1
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#include "align_asset_macro.h"
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#define dHAKAdan_room_5DL_002E10 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_002E10"
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static const ALIGN_ASSET(2) char HAKAdan_room_5DL_002E10[] = dHAKAdan_room_5DL_002E10;
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#define dHAKAdan_room_5Tex_0048C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_0048C0"
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static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_0048C0[] = dHAKAdan_room_5Tex_0048C0;
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#define dHAKAdan_room_5Tex_003CC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_003CC0"
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static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_003CC0[] = dHAKAdan_room_5Tex_003CC0;
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#define dHAKAdan_room_5DL_003398 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_003398"
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static const ALIGN_ASSET(2) char HAKAdan_room_5DL_003398[] = dHAKAdan_room_5DL_003398;
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#define dHAKAdan_room_5DL_003938 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_003938"
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static const ALIGN_ASSET(2) char HAKAdan_room_5DL_003938[] = dHAKAdan_room_5DL_003938;
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#define dHAKAdan_room_5Tex_004AC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_004AC0"
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static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_004AC0[] = dHAKAdan_room_5Tex_004AC0;
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#define dHAKAdan_room_5DL_0001F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_0001F0"
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static const ALIGN_ASSET(2) char HAKAdan_room_5DL_0001F0[] = dHAKAdan_room_5DL_0001F0;
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#define dHAKAdan_room_5Tex_0040C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_0040C0"
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static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_0040C0[] = dHAKAdan_room_5Tex_0040C0;
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#define dHAKAdan_room_5DL_003B88 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_003B88"
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static const ALIGN_ASSET(2) char HAKAdan_room_5DL_003B88[] = dHAKAdan_room_5DL_003B88;
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#define dHAKAdan_room_5Tex_0052C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_0052C0"
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static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_0052C0[] = dHAKAdan_room_5Tex_0052C0;
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#define dHAKAdan_room_5DL_0019E8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_0019E8"
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static const ALIGN_ASSET(2) char HAKAdan_room_5DL_0019E8[] = dHAKAdan_room_5DL_0019E8;
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#define dHAKAdan_room_5DL_002098 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_002098"
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static const ALIGN_ASSET(2) char HAKAdan_room_5DL_002098[] = dHAKAdan_room_5DL_002098;
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#endif // DUNGEONS_HAKADAN_ROOM_5_H
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