Shipwright/soh/assets/scenes/dungeons/bdan/bdan_room_1.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

26 lines
1.2 KiB
C

#ifndef DUNGEONS_BDAN_ROOM_1_H
#define DUNGEONS_BDAN_ROOM_1_H 1
#include "align_asset_macro.h"
#define dbdan_room_1Tex_004E00 "__OTR__scenes/nonmq/bdan_scene/bdan_room_1Tex_004E00"
static const ALIGN_ASSET(2) char bdan_room_1Tex_004E00[] = dbdan_room_1Tex_004E00;
#define dbdan_room_1Tex_005600 "__OTR__scenes/nonmq/bdan_scene/bdan_room_1Tex_005600"
static const ALIGN_ASSET(2) char bdan_room_1Tex_005600[] = dbdan_room_1Tex_005600;
#define dbdan_room_1DL_004DF0 "__OTR__scenes/nonmq/bdan_scene/bdan_room_1DL_004DF0"
static const ALIGN_ASSET(2) char bdan_room_1DL_004DF0[] = dbdan_room_1DL_004DF0;
#define dbdan_room_1DL_005FA8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_1DL_005FA8"
static const ALIGN_ASSET(2) char bdan_room_1DL_005FA8[] = dbdan_room_1DL_005FA8;
#define dbdan_room_1Set_000240DL_004DF0 "__OTR__scenes/nonmq/bdan_scene/bdan_room_1Set_000240DL_004DF0"
static const ALIGN_ASSET(2) char bdan_room_1Set_000240DL_004DF0[] = dbdan_room_1Set_000240DL_004DF0;
#define dbdan_room_1Set_000240DL_005FA8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_1Set_000240DL_005FA8"
static const ALIGN_ASSET(2) char bdan_room_1Set_000240DL_005FA8[] = dbdan_room_1Set_000240DL_005FA8;
#endif // DUNGEONS_BDAN_ROOM_1_H