Shipwright/soh/soh/resource/importer
Pepe20129 db2ccd95b7
Add Collision Header XML parser (#3396)
* Add Collision Header XML parser

* Update CollisionHeaderFactory.cpp

* Remove "Num" attributes

* Fix crashes

Prevent crash when the camera setting is negative
Change some IntAttributes to UnsignedAttributes
2024-01-15 09:33:21 -06:00
..
scenecommand build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
AnimationFactory.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
AnimationFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
AudioSampleFactory.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
AudioSampleFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
AudioSequenceFactory.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
AudioSequenceFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
AudioSoundFontFactory.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
AudioSoundFontFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
BackgroundFactory.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
BackgroundFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
CollisionHeaderFactory.cpp Add Collision Header XML parser (#3396) 2024-01-15 09:33:21 -06:00
CollisionHeaderFactory.h Add Collision Header XML parser (#3396) 2024-01-15 09:33:21 -06:00
CutsceneFactory.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
CutsceneFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
PathFactory.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
PathFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
PlayerAnimationFactory.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
PlayerAnimationFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
SceneFactory.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
SceneFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
SkeletonFactory.cpp Stop hardcoding skeleton type to flex (#3397) 2023-11-14 16:36:05 -05:00
SkeletonFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
SkeletonLimbFactory.cpp Tweak skeleton limbs to use OTR path strings for loading DList and improve Alt toggling (#3479) 2023-12-04 07:33:14 -06:00
SkeletonLimbFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
TextFactory.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
TextFactory.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00