Shipwright/soh/assets/scenes/overworld/spot09/spot09_scene.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

91 lines
5.1 KiB
C

#ifndef OVERWORLD_SPOT09_SCENE_H
#define OVERWORLD_SPOT09_SCENE_H 1
#include "align_asset_macro.h"
#define dspot09_sceneTex_003460 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_003460"
static const ALIGN_ASSET(2) char spot09_sceneTex_003460[] = dspot09_sceneTex_003460;
#define dspot09_sceneTex_004460 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_004460"
static const ALIGN_ASSET(2) char spot09_sceneTex_004460[] = dspot09_sceneTex_004460;
#define dspot09_sceneTex_005460 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_005460"
static const ALIGN_ASSET(2) char spot09_sceneTex_005460[] = dspot09_sceneTex_005460;
#define dspot09_sceneTex_005C60 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_005C60"
static const ALIGN_ASSET(2) char spot09_sceneTex_005C60[] = dspot09_sceneTex_005C60;
#define dspot09_sceneTex_006460 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_006460"
static const ALIGN_ASSET(2) char spot09_sceneTex_006460[] = dspot09_sceneTex_006460;
#define dspot09_sceneTex_006C60 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_006C60"
static const ALIGN_ASSET(2) char spot09_sceneTex_006C60[] = dspot09_sceneTex_006C60;
#define dspot09_sceneTex_006D60 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_006D60"
static const ALIGN_ASSET(2) char spot09_sceneTex_006D60[] = dspot09_sceneTex_006D60;
#define dspot09_sceneTex_007160 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_007160"
static const ALIGN_ASSET(2) char spot09_sceneTex_007160[] = dspot09_sceneTex_007160;
#define dspot09_sceneTex_008160 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_008160"
static const ALIGN_ASSET(2) char spot09_sceneTex_008160[] = dspot09_sceneTex_008160;
#define dspot09_sceneTex_009160 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_009160"
static const ALIGN_ASSET(2) char spot09_sceneTex_009160[] = dspot09_sceneTex_009160;
#define dspot09_sceneTex_00A160 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_00A160"
static const ALIGN_ASSET(2) char spot09_sceneTex_00A160[] = dspot09_sceneTex_00A160;
#define dspot09_sceneTex_00A960 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_00A960"
static const ALIGN_ASSET(2) char spot09_sceneTex_00A960[] = dspot09_sceneTex_00A960;
#define dspot09_sceneTex_00B960 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_00B960"
static const ALIGN_ASSET(2) char spot09_sceneTex_00B960[] = dspot09_sceneTex_00B960;
#define dspot09_sceneTex_00C160 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_00C160"
static const ALIGN_ASSET(2) char spot09_sceneTex_00C160[] = dspot09_sceneTex_00C160;
#define dspot09_sceneTex_00D160 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_00D160"
static const ALIGN_ASSET(2) char spot09_sceneTex_00D160[] = dspot09_sceneTex_00D160;
#define dspot09_sceneTex_00E160 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_00E160"
static const ALIGN_ASSET(2) char spot09_sceneTex_00E160[] = dspot09_sceneTex_00E160;
#define dspot09_sceneTex_00E960 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_00E960"
static const ALIGN_ASSET(2) char spot09_sceneTex_00E960[] = dspot09_sceneTex_00E960;
#define dspot09_sceneTex_00F160 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_00F160"
static const ALIGN_ASSET(2) char spot09_sceneTex_00F160[] = dspot09_sceneTex_00F160;
#define dspot09_sceneTex_00F960 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_00F960"
static const ALIGN_ASSET(2) char spot09_sceneTex_00F960[] = dspot09_sceneTex_00F960;
#define dspot09_sceneTex_010960 "__OTR__scenes/shared/spot09_scene/spot09_sceneTex_010960"
static const ALIGN_ASSET(2) char spot09_sceneTex_010960[] = dspot09_sceneTex_010960;
#define dspot09_sceneTLUT_003440 "__OTR__scenes/shared/spot09_scene/spot09_sceneTLUT_003440"
static const ALIGN_ASSET(2) char spot09_sceneTLUT_003440[] = dspot09_sceneTLUT_003440;
#define dgGerudoValleyBridgeJumpFieldFortressCs "__OTR__scenes/shared/spot09_scene/gGerudoValleyBridgeJumpFieldFortressCs"
static const ALIGN_ASSET(2) char gGerudoValleyBridgeJumpFieldFortressCs[] = dgGerudoValleyBridgeJumpFieldFortressCs;
#define dgGerudoValleyBridgeJumpFortressToFieldCs "__OTR__scenes/shared/spot09_scene/gGerudoValleyBridgeJumpFortressToFieldCs"
static const ALIGN_ASSET(2) char gGerudoValleyBridgeJumpFortressToFieldCs[] = dgGerudoValleyBridgeJumpFortressToFieldCs;
#define dgGerudoValleyIntroCs "__OTR__scenes/shared/spot09_scene/gGerudoValleyIntroCs"
static const ALIGN_ASSET(2) char gGerudoValleyIntroCs[] = dgGerudoValleyIntroCs;
#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/shared/spot09_scene/spot09_sceneCollisionHeader_002128"
static const ALIGN_ASSET(2) char spot09_sceneCollisionHeader_002128[] = dspot09_sceneCollisionHeader_002128;
#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/shared/spot09_scene/spot09_sceneCollisionHeader_002128"
#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/shared/spot09_scene/spot09_sceneCollisionHeader_002128"
#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/shared/spot09_scene/spot09_sceneCollisionHeader_002128"
#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/shared/spot09_scene/spot09_sceneCollisionHeader_002128"
#endif // OVERWORLD_SPOT09_SCENE_H