Shipwright/soh/assets/objects/object_cne/object_cne.h

89 lines
3.9 KiB
C

#ifndef OBJECTS_OBJECT_CNE_H
#define OBJECTS_OBJECT_CNE_H 1
#include "align_asset_macro.h"
#define dgCneSkel "__OTR__objects/object_cne/gCneSkel"
static const ALIGN_ASSET(2) char gCneSkel[] = dgCneSkel;
#define dgCneTLUT "__OTR__objects/object_cne/gCneTLUT"
static const ALIGN_ASSET(2) char gCneTLUT[] = dgCneTLUT;
#define dgCneSkinTex "__OTR__objects/object_cne/gCneSkinTex"
static const ALIGN_ASSET(2) char gCneSkinTex[] = dgCneSkinTex;
#define dgCneBrownHairTex "__OTR__objects/object_cne/gCneBrownHairTex"
static const ALIGN_ASSET(2) char gCneBrownHairTex[] = dgCneBrownHairTex;
#define dgCneHandTex "__OTR__objects/object_cne/gCneHandTex"
static const ALIGN_ASSET(2) char gCneHandTex[] = dgCneHandTex;
#define dgCneBrownHairSkinTex "__OTR__objects/object_cne/gCneBrownHairSkinTex"
static const ALIGN_ASSET(2) char gCneBrownHairSkinTex[] = dgCneBrownHairSkinTex;
#define dgCneBrownHairFaceTex "__OTR__objects/object_cne/gCneBrownHairFaceTex"
static const ALIGN_ASSET(2) char gCneBrownHairFaceTex[] = dgCneBrownHairFaceTex;
#define dgCneDressTex "__OTR__objects/object_cne/gCneDressTex"
static const ALIGN_ASSET(2) char gCneDressTex[] = dgCneDressTex;
#define dgCneDressNeckTex "__OTR__objects/object_cne/gCneDressNeckTex"
static const ALIGN_ASSET(2) char gCneDressNeckTex[] = dgCneDressNeckTex;
#define dgCneHeadBrownHairDL "__OTR__objects/object_cne/gCneHeadBrownHairDL"
static const ALIGN_ASSET(2) char gCneHeadBrownHairDL[] = dgCneHeadBrownHairDL;
#define dgCneRightHandDL "__OTR__objects/object_cne/gCneRightHandDL"
static const ALIGN_ASSET(2) char gCneRightHandDL[] = dgCneRightHandDL;
#define dgCneRightForearmDL "__OTR__objects/object_cne/gCneRightForearmDL"
static const ALIGN_ASSET(2) char gCneRightForearmDL[] = dgCneRightForearmDL;
#define dgCneRightUpperArmDL "__OTR__objects/object_cne/gCneRightUpperArmDL"
static const ALIGN_ASSET(2) char gCneRightUpperArmDL[] = dgCneRightUpperArmDL;
#define dgCneLeftHandDL "__OTR__objects/object_cne/gCneLeftHandDL"
static const ALIGN_ASSET(2) char gCneLeftHandDL[] = dgCneLeftHandDL;
#define dgCneLeftForearmDL "__OTR__objects/object_cne/gCneLeftForearmDL"
static const ALIGN_ASSET(2) char gCneLeftForearmDL[] = dgCneLeftForearmDL;
#define dgCneLeftUpperArmDL "__OTR__objects/object_cne/gCneLeftUpperArmDL"
static const ALIGN_ASSET(2) char gCneLeftUpperArmDL[] = dgCneLeftUpperArmDL;
#define dgCneTorsoDL "__OTR__objects/object_cne/gCneTorsoDL"
static const ALIGN_ASSET(2) char gCneTorsoDL[] = dgCneTorsoDL;
#define dgCneRightFootDL "__OTR__objects/object_cne/gCneRightFootDL"
static const ALIGN_ASSET(2) char gCneRightFootDL[] = dgCneRightFootDL;
#define dgCneRightShinDL "__OTR__objects/object_cne/gCneRightShinDL"
static const ALIGN_ASSET(2) char gCneRightShinDL[] = dgCneRightShinDL;
#define dgCneRightThighDL "__OTR__objects/object_cne/gCneRightThighDL"
static const ALIGN_ASSET(2) char gCneRightThighDL[] = dgCneRightThighDL;
#define dgCneLeftFootDL "__OTR__objects/object_cne/gCneLeftFootDL"
static const ALIGN_ASSET(2) char gCneLeftFootDL[] = dgCneLeftFootDL;
#define dgCneLeftShinDL "__OTR__objects/object_cne/gCneLeftShinDL"
static const ALIGN_ASSET(2) char gCneLeftShinDL[] = dgCneLeftShinDL;
#define dgCneLeftThighDL "__OTR__objects/object_cne/gCneLeftThighDL"
static const ALIGN_ASSET(2) char gCneLeftThighDL[] = dgCneLeftThighDL;
#define dgCnePelvisDL "__OTR__objects/object_cne/gCnePelvisDL"
static const ALIGN_ASSET(2) char gCnePelvisDL[] = dgCnePelvisDL;
#define dgCneOrangeHairFaceTex "__OTR__objects/object_cne/gCneOrangeHairFaceTex"
static const ALIGN_ASSET(2) char gCneOrangeHairFaceTex[] = dgCneOrangeHairFaceTex;
#define dgCneOrangeHairSkinTex "__OTR__objects/object_cne/gCneOrangeHairSkinTex"
static const ALIGN_ASSET(2) char gCneOrangeHairSkinTex[] = dgCneOrangeHairSkinTex;
#define dgCneHeadOrangeHairDL "__OTR__objects/object_cne/gCneHeadOrangeHairDL"
static const ALIGN_ASSET(2) char gCneHeadOrangeHairDL[] = dgCneHeadOrangeHairDL;
#endif // OBJECTS_OBJECT_CNE_H