mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
50 lines
2.7 KiB
C
50 lines
2.7 KiB
C
#ifndef DUNGEONS_MIZUSIN_ROOM_12_H
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#define DUNGEONS_MIZUSIN_ROOM_12_H 1
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#include "align_asset_macro.h"
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#define dMIZUsin_room_12Tex_0039C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0039C8"
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static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0039C8[] = dMIZUsin_room_12Tex_0039C8;
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#define dMIZUsin_room_12Tex_0041C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0041C8"
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static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0041C8[] = dMIZUsin_room_12Tex_0041C8;
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#define dMIZUsin_room_12Tex_0049C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0049C8"
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static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0049C8[] = dMIZUsin_room_12Tex_0049C8;
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#define dMIZUsin_room_12Tex_0051C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0051C8"
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static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0051C8[] = dMIZUsin_room_12Tex_0051C8;
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#define dMIZUsin_room_12Tex_006628 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_006628"
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static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_006628[] = dMIZUsin_room_12Tex_006628;
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#define dMIZUsin_room_12DL_0024F0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_0024F0"
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static const ALIGN_ASSET(2) char MIZUsin_room_12DL_0024F0[] = dMIZUsin_room_12DL_0024F0;
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#define dMIZUsin_room_12DL_0035A8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_0035A8"
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static const ALIGN_ASSET(2) char MIZUsin_room_12DL_0035A8[] = dMIZUsin_room_12DL_0035A8;
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#define dMIZUsin_room_12DL_002D30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_002D30"
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static const ALIGN_ASSET(2) char MIZUsin_room_12DL_002D30[] = dMIZUsin_room_12DL_002D30;
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#define dMIZUsin_room_12DL_0061C0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_0061C0"
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static const ALIGN_ASSET(2) char MIZUsin_room_12DL_0061C0[] = dMIZUsin_room_12DL_0061C0;
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#define dMIZUsin_room_12DL_006518 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_006518"
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static const ALIGN_ASSET(2) char MIZUsin_room_12DL_006518[] = dMIZUsin_room_12DL_006518;
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#define dMIZUsin_room_12DL_000DF0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_000DF0"
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static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000DF0[] = dMIZUsin_room_12DL_000DF0;
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#define dMIZUsin_room_12DL_002F68 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_002F68"
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static const ALIGN_ASSET(2) char MIZUsin_room_12DL_002F68[] = dMIZUsin_room_12DL_002F68;
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#define dMIZUsin_room_12DL_000AC8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_000AC8"
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static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000AC8[] = dMIZUsin_room_12DL_000AC8;
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#define dMIZUsin_room_12DL_000720 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_000720"
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static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000720[] = dMIZUsin_room_12DL_000720;
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#endif // DUNGEONS_MIZUSIN_ROOM_12_H
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