Shipwright/soh/src/overlays/misc/ovl_kaleido_scope
briaguya d69c07cd75
numbers aren't magic (#2976)
* numbers aren't magic

* chest style matches contents

renamed everything except the cvar itself at this point
(waiting for versioned configs for that)

* tracker as part of names

* finish the tracker rename

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Co-authored-by: briaguya <briaguya@alice>
2023-06-09 17:22:25 -04:00
..
z_kaleido_collect.c numbers aren't magic (#2976) 2023-06-09 17:22:25 -04:00
z_kaleido_debug.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
z_kaleido_equipment.c Change gPauseAnyCursor into combobox (#2423) 2023-01-31 06:53:22 -05:00
z_kaleido_item.c numbers aren't magic (#2976) 2023-06-09 17:22:25 -04:00
z_kaleido_map_PAL.c spockalicious (#2751) 2023-04-27 19:20:41 -04:00
z_kaleido_prompt.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
z_kaleido_scope_PAL.c numbers aren't magic (#2976) 2023-06-09 17:22:25 -04:00
z_kaleido_scope.h Initialize gSlotAgeReqs[SLOT_TRADE_CHILD] and gItemAgeReqs[ITEM_MASK_BUNNY] on load initialization according to gMMBunnyHood and gTimelessEquipment to prevent bunny hood from being unequipped from adult equips on first load. (#2904) 2023-05-21 12:13:38 -04:00
z_lmap_mark_data.c Fix dungeons chests map Kaleido (#285) 2022-05-11 15:12:04 -04:00
z_lmap_mark.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00