Shipwright/soh/assets/objects/object_fr/object_fr.h

122 lines
6.0 KiB
C

#ifndef OBJECTS_OBJECT_FR_H
#define OBJECTS_OBJECT_FR_H 1
#include "align_asset_macro.h"
#define dobject_fr_Anim_0007BC "__OTR__objects/object_fr/object_fr_Anim_0007BC"
static const ALIGN_ASSET(2) char object_fr_Anim_0007BC[] = dobject_fr_Anim_0007BC;
#define dobject_fr_Anim_0011C0 "__OTR__objects/object_fr/object_fr_Anim_0011C0"
static const ALIGN_ASSET(2) char object_fr_Anim_0011C0[] = dobject_fr_Anim_0011C0;
#define dobject_fr_Anim_001534 "__OTR__objects/object_fr/object_fr_Anim_001534"
static const ALIGN_ASSET(2) char object_fr_Anim_001534[] = dobject_fr_Anim_001534;
#define dobject_fr_Tex_001550 "__OTR__objects/object_fr/object_fr_Tex_001550"
static const ALIGN_ASSET(2) char object_fr_Tex_001550[] = dobject_fr_Tex_001550;
#define dobject_fr_Blob_001D50 "__OTR__objects/object_fr/object_fr_Blob_001D50"
static const ALIGN_ASSET(2) char object_fr_Blob_001D50[] = dobject_fr_Blob_001D50;
#define dobject_fr_Tex_003AA0 "__OTR__objects/object_fr/object_fr_Tex_003AA0"
static const ALIGN_ASSET(2) char object_fr_Tex_003AA0[] = dobject_fr_Tex_003AA0;
#define dobject_fr_Tex_003BA0 "__OTR__objects/object_fr/object_fr_Tex_003BA0"
static const ALIGN_ASSET(2) char object_fr_Tex_003BA0[] = dobject_fr_Tex_003BA0;
#define dobject_fr_Tex_0043A0 "__OTR__objects/object_fr/object_fr_Tex_0043A0"
static const ALIGN_ASSET(2) char object_fr_Tex_0043A0[] = dobject_fr_Tex_0043A0;
#define dobject_fr_Tex_004BA0 "__OTR__objects/object_fr/object_fr_Tex_004BA0"
static const ALIGN_ASSET(2) char object_fr_Tex_004BA0[] = dobject_fr_Tex_004BA0;
#define dobject_fr_Tex_004DA0 "__OTR__objects/object_fr/object_fr_Tex_004DA0"
static const ALIGN_ASSET(2) char object_fr_Tex_004DA0[] = dobject_fr_Tex_004DA0;
#define dobject_fr_Tex_0055A0 "__OTR__objects/object_fr/object_fr_Tex_0055A0"
static const ALIGN_ASSET(2) char object_fr_Tex_0055A0[] = dobject_fr_Tex_0055A0;
#define dobject_fr_Tex_0059A0 "__OTR__objects/object_fr/object_fr_Tex_0059A0"
static const ALIGN_ASSET(2) char object_fr_Tex_0059A0[] = dobject_fr_Tex_0059A0;
#define dobject_fr_Tex_005BA0 "__OTR__objects/object_fr/object_fr_Tex_005BA0"
static const ALIGN_ASSET(2) char object_fr_Tex_005BA0[] = dobject_fr_Tex_005BA0;
#define dobject_fr_Tex_005DA0 "__OTR__objects/object_fr/object_fr_Tex_005DA0"
static const ALIGN_ASSET(2) char object_fr_Tex_005DA0[] = dobject_fr_Tex_005DA0;
#define dobject_fr_Tex_0065A0 "__OTR__objects/object_fr/object_fr_Tex_0065A0"
static const ALIGN_ASSET(2) char object_fr_Tex_0065A0[] = dobject_fr_Tex_0065A0;
#define dobject_fr_DL_008EC0 "__OTR__objects/object_fr/object_fr_DL_008EC0"
static const ALIGN_ASSET(2) char object_fr_DL_008EC0[] = dobject_fr_DL_008EC0;
#define dobject_fr_DL_008F60 "__OTR__objects/object_fr/object_fr_DL_008F60"
static const ALIGN_ASSET(2) char object_fr_DL_008F60[] = dobject_fr_DL_008F60;
#define dobject_fr_DL_009000 "__OTR__objects/object_fr/object_fr_DL_009000"
static const ALIGN_ASSET(2) char object_fr_DL_009000[] = dobject_fr_DL_009000;
#define dobject_fr_DL_009328 "__OTR__objects/object_fr/object_fr_DL_009328"
static const ALIGN_ASSET(2) char object_fr_DL_009328[] = dobject_fr_DL_009328;
#define dobject_fr_DL_0093C8 "__OTR__objects/object_fr/object_fr_DL_0093C8"
static const ALIGN_ASSET(2) char object_fr_DL_0093C8[] = dobject_fr_DL_0093C8;
#define dobject_fr_DL_009468 "__OTR__objects/object_fr/object_fr_DL_009468"
static const ALIGN_ASSET(2) char object_fr_DL_009468[] = dobject_fr_DL_009468;
#define dobject_fr_DL_0095A0 "__OTR__objects/object_fr/object_fr_DL_0095A0"
static const ALIGN_ASSET(2) char object_fr_DL_0095A0[] = dobject_fr_DL_0095A0;
#define dobject_fr_DL_0098B8 "__OTR__objects/object_fr/object_fr_DL_0098B8"
static const ALIGN_ASSET(2) char object_fr_DL_0098B8[] = dobject_fr_DL_0098B8;
#define dobject_fr_DL_009AE0 "__OTR__objects/object_fr/object_fr_DL_009AE0"
static const ALIGN_ASSET(2) char object_fr_DL_009AE0[] = dobject_fr_DL_009AE0;
#define dobject_fr_DL_009B80 "__OTR__objects/object_fr/object_fr_DL_009B80"
static const ALIGN_ASSET(2) char object_fr_DL_009B80[] = dobject_fr_DL_009B80;
#define dobject_fr_DL_009D88 "__OTR__objects/object_fr/object_fr_DL_009D88"
static const ALIGN_ASSET(2) char object_fr_DL_009D88[] = dobject_fr_DL_009D88;
#define dobject_fr_DL_009FB0 "__OTR__objects/object_fr/object_fr_DL_009FB0"
static const ALIGN_ASSET(2) char object_fr_DL_009FB0[] = dobject_fr_DL_009FB0;
#define dobject_fr_DL_00A050 "__OTR__objects/object_fr/object_fr_DL_00A050"
static const ALIGN_ASSET(2) char object_fr_DL_00A050[] = dobject_fr_DL_00A050;
#define dobject_fr_DL_00A258 "__OTR__objects/object_fr/object_fr_DL_00A258"
static const ALIGN_ASSET(2) char object_fr_DL_00A258[] = dobject_fr_DL_00A258;
#define dobject_fr_DL_00A428 "__OTR__objects/object_fr/object_fr_DL_00A428"
static const ALIGN_ASSET(2) char object_fr_DL_00A428[] = dobject_fr_DL_00A428;
#define dobject_fr_DL_00A6B8 "__OTR__objects/object_fr/object_fr_DL_00A6B8"
static const ALIGN_ASSET(2) char object_fr_DL_00A6B8[] = dobject_fr_DL_00A6B8;
#define dobject_fr_DL_00A758 "__OTR__objects/object_fr/object_fr_DL_00A758"
static const ALIGN_ASSET(2) char object_fr_DL_00A758[] = dobject_fr_DL_00A758;
#define dobject_fr_DL_00A978 "__OTR__objects/object_fr/object_fr_DL_00A978"
static const ALIGN_ASSET(2) char object_fr_DL_00A978[] = dobject_fr_DL_00A978;
#define dobject_fr_DL_00ABA8 "__OTR__objects/object_fr/object_fr_DL_00ABA8"
static const ALIGN_ASSET(2) char object_fr_DL_00ABA8[] = dobject_fr_DL_00ABA8;
#define dobject_fr_DL_00AE38 "__OTR__objects/object_fr/object_fr_DL_00AE38"
static const ALIGN_ASSET(2) char object_fr_DL_00AE38[] = dobject_fr_DL_00AE38;
#define dobject_fr_DL_00AED8 "__OTR__objects/object_fr/object_fr_DL_00AED8"
static const ALIGN_ASSET(2) char object_fr_DL_00AED8[] = dobject_fr_DL_00AED8;
#define dobject_fr_DL_00B0F8 "__OTR__objects/object_fr/object_fr_DL_00B0F8"
static const ALIGN_ASSET(2) char object_fr_DL_00B0F8[] = dobject_fr_DL_00B0F8;
#define dobject_fr_Skel_00B498 "__OTR__objects/object_fr/object_fr_Skel_00B498"
static const ALIGN_ASSET(2) char object_fr_Skel_00B498[] = dobject_fr_Skel_00B498;
#endif // OBJECTS_OBJECT_FR_H