Shipwright/soh/assets/objects/object_door_killer/object_door_killer.h

42 lines
2.6 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dobject_door_killer_DL_000A20 "__OTR__objects/object_door_killer/object_door_killer_DL_000A20"
static const ALIGN_ASSET(2) char object_door_killer_DL_000A20[] = dobject_door_killer_DL_000A20;
#define dobject_door_killer_DL_000AD8 "__OTR__objects/object_door_killer/object_door_killer_DL_000AD8"
static const ALIGN_ASSET(2) char object_door_killer_DL_000AD8[] = dobject_door_killer_DL_000AD8;
#define dobject_door_killer_DL_000BB0 "__OTR__objects/object_door_killer/object_door_killer_DL_000BB0"
static const ALIGN_ASSET(2) char object_door_killer_DL_000BB0[] = dobject_door_killer_DL_000BB0;
#define dobject_door_killer_DL_000C88 "__OTR__objects/object_door_killer/object_door_killer_DL_000C88"
static const ALIGN_ASSET(2) char object_door_killer_DL_000C88[] = dobject_door_killer_DL_000C88;
#define dobject_door_killer_DL_000D60 "__OTR__objects/object_door_killer/object_door_killer_DL_000D60"
static const ALIGN_ASSET(2) char object_door_killer_DL_000D60[] = dobject_door_killer_DL_000D60;
#define dobject_door_killer_DL_000E38 "__OTR__objects/object_door_killer/object_door_killer_DL_000E38"
static const ALIGN_ASSET(2) char object_door_killer_DL_000E38[] = dobject_door_killer_DL_000E38;
#define dobject_door_killer_DL_000F10 "__OTR__objects/object_door_killer/object_door_killer_DL_000F10"
static const ALIGN_ASSET(2) char object_door_killer_DL_000F10[] = dobject_door_killer_DL_000F10;
#define dobject_door_killer_DL_000FE8 "__OTR__objects/object_door_killer/object_door_killer_DL_000FE8"
static const ALIGN_ASSET(2) char object_door_killer_DL_000FE8[] = dobject_door_killer_DL_000FE8;
#define dobject_door_killer_DL_001250 "__OTR__objects/object_door_killer/object_door_killer_DL_001250"
static const ALIGN_ASSET(2) char object_door_killer_DL_001250[] = dobject_door_killer_DL_001250;
#define dobject_door_killer_DL_001550 "__OTR__objects/object_door_killer/object_door_killer_DL_001550"
static const ALIGN_ASSET(2) char object_door_killer_DL_001550[] = dobject_door_killer_DL_001550;
#define dobject_door_killer_DL_0017B8 "__OTR__objects/object_door_killer/object_door_killer_DL_0017B8"
static const ALIGN_ASSET(2) char object_door_killer_DL_0017B8[] = dobject_door_killer_DL_0017B8;
#define dobject_door_killer_DL_001A58 "__OTR__objects/object_door_killer/object_door_killer_DL_001A58"
static const ALIGN_ASSET(2) char object_door_killer_DL_001A58[] = dobject_door_killer_DL_001A58;
#define dobject_door_killer_Skel_001BC8 "__OTR__objects/object_door_killer/object_door_killer_Skel_001BC8"
static const ALIGN_ASSET(2) char object_door_killer_Skel_001BC8[] = dobject_door_killer_Skel_001BC8;