Shipwright/soh/assets/objects/object_bg/object_bg.h

69 lines
3.4 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dgChuGirlSkel "__OTR__objects/object_bg/gChuGirlSkel"
static const ALIGN_ASSET(2) char gChuGirlSkel[] = dgChuGirlSkel;
#define dgChuGirlWakeUpAnim "__OTR__objects/object_bg/gChuGirlWakeUpAnim"
static const ALIGN_ASSET(2) char gChuGirlWakeUpAnim[] = dgChuGirlWakeUpAnim;
#define dgChuGirlNoddingOffAnim "__OTR__objects/object_bg/gChuGirlNoddingOffAnim"
static const ALIGN_ASSET(2) char gChuGirlNoddingOffAnim[] = dgChuGirlNoddingOffAnim;
#define dgChuGirlLeanOverCounterAnim "__OTR__objects/object_bg/gChuGirlLeanOverCounterAnim"
static const ALIGN_ASSET(2) char gChuGirlLeanOverCounterAnim[] = dgChuGirlLeanOverCounterAnim;
#define dgChuGirlWaistDL "__OTR__objects/object_bg/gChuGirlWaistDL"
static const ALIGN_ASSET(2) char gChuGirlWaistDL[] = dgChuGirlWaistDL;
#define dgChuGirlTorsoDL "__OTR__objects/object_bg/gChuGirlTorsoDL"
static const ALIGN_ASSET(2) char gChuGirlTorsoDL[] = dgChuGirlTorsoDL;
#define dgChuGirlNeckDL "__OTR__objects/object_bg/gChuGirlNeckDL"
static const ALIGN_ASSET(2) char gChuGirlNeckDL[] = dgChuGirlNeckDL;
#define dgChuGirlHeadDL "__OTR__objects/object_bg/gChuGirlHeadDL"
static const ALIGN_ASSET(2) char gChuGirlHeadDL[] = dgChuGirlHeadDL;
#define dgChuGirlLeftUpperArmDL "__OTR__objects/object_bg/gChuGirlLeftUpperArmDL"
static const ALIGN_ASSET(2) char gChuGirlLeftUpperArmDL[] = dgChuGirlLeftUpperArmDL;
#define dgChuGirlLeftForearmDL "__OTR__objects/object_bg/gChuGirlLeftForearmDL"
static const ALIGN_ASSET(2) char gChuGirlLeftForearmDL[] = dgChuGirlLeftForearmDL;
#define dgChuGirlLeftHandDL "__OTR__objects/object_bg/gChuGirlLeftHandDL"
static const ALIGN_ASSET(2) char gChuGirlLeftHandDL[] = dgChuGirlLeftHandDL;
#define dgChuGirlRightUpperArmDL "__OTR__objects/object_bg/gChuGirlRightUpperArmDL"
static const ALIGN_ASSET(2) char gChuGirlRightUpperArmDL[] = dgChuGirlRightUpperArmDL;
#define dgChuGirlRightForearmDL "__OTR__objects/object_bg/gChuGirlRightForearmDL"
static const ALIGN_ASSET(2) char gChuGirlRightForearmDL[] = dgChuGirlRightForearmDL;
#define dgChuGirlRightHandDL "__OTR__objects/object_bg/gChuGirlRightHandDL"
static const ALIGN_ASSET(2) char gChuGirlRightHandDL[] = dgChuGirlRightHandDL;
#define dgChuGirlMouthTex "__OTR__objects/object_bg/gChuGirlMouthTex"
static const ALIGN_ASSET(2) char gChuGirlMouthTex[] = dgChuGirlMouthTex;
#define dgChuGirlSkinGradientTex "__OTR__objects/object_bg/gChuGirlSkinGradientTex"
static const ALIGN_ASSET(2) char gChuGirlSkinGradientTex[] = dgChuGirlSkinGradientTex;
#define dgChuGirlSweaterTex "__OTR__objects/object_bg/gChuGirlSweaterTex"
static const ALIGN_ASSET(2) char gChuGirlSweaterTex[] = dgChuGirlSweaterTex;
#define dgChuGirlUmbEarLicusTex "__OTR__objects/object_bg/gChuGirlUmbEarLicusTex"
static const ALIGN_ASSET(2) char gChuGirlUmbEarLicusTex[] = dgChuGirlUmbEarLicusTex;
#define dgChuGirlHairTex "__OTR__objects/object_bg/gChuGirlHairTex"
static const ALIGN_ASSET(2) char gChuGirlHairTex[] = dgChuGirlHairTex;
#define dgChuGirlEyeOpenTex "__OTR__objects/object_bg/gChuGirlEyeOpenTex"
static const ALIGN_ASSET(2) char gChuGirlEyeOpenTex[] = dgChuGirlEyeOpenTex;
#define dgChuGirlEyeHalfTex "__OTR__objects/object_bg/gChuGirlEyeHalfTex"
static const ALIGN_ASSET(2) char gChuGirlEyeHalfTex[] = dgChuGirlEyeHalfTex;
#define dgChuGirlEyeClosedTex "__OTR__objects/object_bg/gChuGirlEyeClosedTex"
static const ALIGN_ASSET(2) char gChuGirlEyeClosedTex[] = dgChuGirlEyeClosedTex;