Shipwright/OTRGui/libs/raylib/src/rglfw.c

127 lines
5.1 KiB
C

/**********************************************************************************************
*
* rglfw - raylib GLFW single file compilation
*
* This file includes latest GLFW sources (https://github.com/glfw/glfw) to be compiled together
* with raylib for all supported platforms, this way, no external dependencies are required.
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2017-2022 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim that you
* wrote the original software. If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
* as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
**********************************************************************************************/
//#define _GLFW_BUILD_DLL // To build shared version
// Ref: http://www.glfw.org/docs/latest/compile.html#compile_manual
// Platform options:
// _GLFW_WIN32 to use the Win32 API
// _GLFW_X11 to use the X Window System
// _GLFW_WAYLAND to use the Wayland API (experimental and incomplete)
// _GLFW_COCOA to use the Cocoa frameworks
// _GLFW_OSMESA to use the OSMesa API (headless and non-interactive)
// _GLFW_MIR experimental, not supported at this moment
#if defined(_WIN32)
#define _GLFW_WIN32
#endif
#if defined(__linux__)
#if !defined(_GLFW_WAYLAND) // Required for Wayland windowing
#define _GLFW_X11
#endif
#endif
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
#define _GLFW_X11
#endif
#if defined(__APPLE__)
#define _GLFW_COCOA
#define _GLFW_USE_MENUBAR // To create and populate the menu bar when the first window is created
#define _GLFW_USE_RETINA // To have windows use the full resolution of Retina displays
#endif
#if defined(__TINYC__)
#define _WIN32_WINNT_WINXP 0x0501
#endif
// Common modules to all platforms
#include "external/glfw/src/context.c"
#include "external/glfw/src/init.c"
#include "external/glfw/src/input.c"
#include "external/glfw/src/monitor.c"
#include "external/glfw/src/vulkan.c"
#include "external/glfw/src/window.c"
#if defined(_WIN32)
#include "external/glfw/src/win32_init.c"
#include "external/glfw/src/win32_joystick.c"
#include "external/glfw/src/win32_monitor.c"
#include "external/glfw/src/win32_time.c"
#include "external/glfw/src/win32_thread.c"
#include "external/glfw/src/win32_window.c"
#include "external/glfw/src/wgl_context.c"
#include "external/glfw/src/egl_context.c"
#include "external/glfw/src/osmesa_context.c"
#endif
#if defined(__linux__)
#if defined(_GLFW_WAYLAND)
#include "external/glfw/src/wl_init.c"
#include "external/glfw/src/wl_monitor.c"
#include "external/glfw/src/wl_window.c"
#include "external/glfw/src/wayland-pointer-constraints-unstable-v1-client-protocol.c"
#include "external/glfw/src/wayland-relative-pointer-unstable-v1-client-protocol.c"
#endif
#if defined(_GLFW_X11)
#include "external/glfw/src/x11_init.c"
#include "external/glfw/src/x11_monitor.c"
#include "external/glfw/src/x11_window.c"
#include "external/glfw/src/glx_context.c"
#endif
#include "external/glfw/src/linux_joystick.c"
#include "external/glfw/src/posix_thread.c"
#include "external/glfw/src/posix_time.c"
#include "external/glfw/src/xkb_unicode.c"
#include "external/glfw/src/egl_context.c"
#include "external/glfw/src/osmesa_context.c"
#endif
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined( __NetBSD__) || defined(__DragonFly__)
#include "external/glfw/src/x11_init.c"
#include "external/glfw/src/x11_monitor.c"
#include "external/glfw/src/x11_window.c"
#include "external/glfw/src/xkb_unicode.c"
#include "external/glfw/src/null_joystick.c"
#include "external/glfw/src/posix_time.c"
#include "external/glfw/src/posix_thread.c"
#include "external/glfw/src/glx_context.c"
#include "external/glfw/src/egl_context.c"
#include "external/glfw/src/osmesa_context.c"
#endif
#if defined(__APPLE__)
#include "external/glfw/src/cocoa_init.m"
#include "external/glfw/src/cocoa_joystick.m"
#include "external/glfw/src/cocoa_monitor.m"
#include "external/glfw/src/cocoa_window.m"
#include "external/glfw/src/cocoa_time.c"
#include "external/glfw/src/posix_thread.c"
#include "external/glfw/src/nsgl_context.m"
#include "external/glfw/src/egl_context.c"
#include "external/glfw/src/osmesa_context.c"
#endif