Shipwright/soh/assets/textures/backgrounds/vr_KR3VR_static.h

16 lines
651 B
C

#ifndef TEXTURES_VR_KR3VR_STATIC_H
#define TEXTURES_VR_KR3VR_STATIC_H 1
#include "align_asset_macro.h"
#define dgBackAlleyHouseBgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouseBgTex"
static const ALIGN_ASSET(2) char gBackAlleyHouseBgTex[] = dgBackAlleyHouseBgTex;
#define dgBackAlleyHouse2BgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouse2BgTex"
static const ALIGN_ASSET(2) char gBackAlleyHouse2BgTex[] = dgBackAlleyHouse2BgTex;
#define dgBackAlleyHouse3BgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouse3BgTex"
static const ALIGN_ASSET(2) char gBackAlleyHouse3BgTex[] = dgBackAlleyHouse3BgTex;
#endif // TEXTURES_VR_KR3VR_STATIC_H