Shipwright/soh/assets/objects/object_zg/object_zg.h

19 lines
805 B
C

#ifndef OBJECTS_OBJECT_ZG_H
#define OBJECTS_OBJECT_ZG_H 1
#include "align_asset_macro.h"
#define dgTowerCollapseBarMetalTex "__OTR__objects/object_zg/gTowerCollapseBarMetalTex"
static const ALIGN_ASSET(2) char gTowerCollapseBarMetalTex[] = dgTowerCollapseBarMetalTex;
#define dgTowerCollapseBarFlameTex "__OTR__objects/object_zg/gTowerCollapseBarFlameTex"
static const ALIGN_ASSET(2) char gTowerCollapseBarFlameTex[] = dgTowerCollapseBarFlameTex;
#define dgTowerCollapseBarsDL "__OTR__objects/object_zg/gTowerCollapseBarsDL"
static const ALIGN_ASSET(2) char gTowerCollapseBarsDL[] = dgTowerCollapseBarsDL;
#define dgTowerCollapseBarsCol "__OTR__objects/object_zg/gTowerCollapseBarsCol"
static const ALIGN_ASSET(2) char gTowerCollapseBarsCol[] = dgTowerCollapseBarsCol;
#endif // OBJECTS_OBJECT_ZG_H