Shipwright/soh/assets/objects/object_dh/object_dh.h

119 lines
5.9 KiB
C

#ifndef OBJECTS_OBJECT_DH_H
#define OBJECTS_OBJECT_DH_H 1
#include "align_asset_macro.h"
#define dobject_dh_DL_000760 "__OTR__objects/object_dh/object_dh_DL_000760"
static const ALIGN_ASSET(2) char object_dh_DL_000760[] = dobject_dh_DL_000760;
#define dobject_dh_DL_000808 "__OTR__objects/object_dh/object_dh_DL_000808"
static const ALIGN_ASSET(2) char object_dh_DL_000808[] = dobject_dh_DL_000808;
#define dobject_dh_DL_000910 "__OTR__objects/object_dh/object_dh_DL_000910"
static const ALIGN_ASSET(2) char object_dh_DL_000910[] = dobject_dh_DL_000910;
#define dobject_dh_Skel_000BD8 "__OTR__objects/object_dh/object_dh_Skel_000BD8"
static const ALIGN_ASSET(2) char object_dh_Skel_000BD8[] = dobject_dh_Skel_000BD8;
#define dobject_dh_Tex_000BF0 "__OTR__objects/object_dh/object_dh_Tex_000BF0"
static const ALIGN_ASSET(2) char object_dh_Tex_000BF0[] = dobject_dh_Tex_000BF0;
#define dobject_dh_Tex_000FF0 "__OTR__objects/object_dh/object_dh_Tex_000FF0"
static const ALIGN_ASSET(2) char object_dh_Tex_000FF0[] = dobject_dh_Tex_000FF0;
#define dobject_dh_Anim_0015B0 "__OTR__objects/object_dh/object_dh_Anim_0015B0"
static const ALIGN_ASSET(2) char object_dh_Anim_0015B0[] = dobject_dh_Anim_0015B0;
#define dobject_dh_Anim_001A3C "__OTR__objects/object_dh/object_dh_Anim_001A3C"
static const ALIGN_ASSET(2) char object_dh_Anim_001A3C[] = dobject_dh_Anim_001A3C;
#define dobject_dh_Anim_002148 "__OTR__objects/object_dh/object_dh_Anim_002148"
static const ALIGN_ASSET(2) char object_dh_Anim_002148[] = dobject_dh_Anim_002148;
#define dobject_dh_Anim_0032BC "__OTR__objects/object_dh/object_dh_Anim_0032BC"
static const ALIGN_ASSET(2) char object_dh_Anim_0032BC[] = dobject_dh_Anim_0032BC;
#define dobject_dh_Anim_00375C "__OTR__objects/object_dh/object_dh_Anim_00375C"
static const ALIGN_ASSET(2) char object_dh_Anim_00375C[] = dobject_dh_Anim_00375C;
#define dobject_dh_Anim_003A8C "__OTR__objects/object_dh/object_dh_Anim_003A8C"
static const ALIGN_ASSET(2) char object_dh_Anim_003A8C[] = dobject_dh_Anim_003A8C;
#define dobject_dh_Anim_003D6C "__OTR__objects/object_dh/object_dh_Anim_003D6C"
static const ALIGN_ASSET(2) char object_dh_Anim_003D6C[] = dobject_dh_Anim_003D6C;
#define dobject_dh_Anim_004658 "__OTR__objects/object_dh/object_dh_Anim_004658"
static const ALIGN_ASSET(2) char object_dh_Anim_004658[] = dobject_dh_Anim_004658;
#define dobject_dh_Tex_004670 "__OTR__objects/object_dh/object_dh_Tex_004670"
static const ALIGN_ASSET(2) char object_dh_Tex_004670[] = dobject_dh_Tex_004670;
#define dobject_dh_Tex_004A70 "__OTR__objects/object_dh/object_dh_Tex_004A70"
static const ALIGN_ASSET(2) char object_dh_Tex_004A70[] = dobject_dh_Tex_004A70;
#define dobject_dh_Tex_004E70 "__OTR__objects/object_dh/object_dh_Tex_004E70"
static const ALIGN_ASSET(2) char object_dh_Tex_004E70[] = dobject_dh_Tex_004E70;
#define dobject_dh_Tex_005070 "__OTR__objects/object_dh/object_dh_Tex_005070"
static const ALIGN_ASSET(2) char object_dh_Tex_005070[] = dobject_dh_Tex_005070;
#define dobject_dh_Anim_005880 "__OTR__objects/object_dh/object_dh_Anim_005880"
static const ALIGN_ASSET(2) char object_dh_Anim_005880[] = dobject_dh_Anim_005880;
#define dobject_dh_DL_006D10 "__OTR__objects/object_dh/object_dh_DL_006D10"
static const ALIGN_ASSET(2) char object_dh_DL_006D10[] = dobject_dh_DL_006D10;
#define dobject_dh_DL_006DD8 "__OTR__objects/object_dh/object_dh_DL_006DD8"
static const ALIGN_ASSET(2) char object_dh_DL_006DD8[] = dobject_dh_DL_006DD8;
#define dobject_dh_DL_006EF8 "__OTR__objects/object_dh/object_dh_DL_006EF8"
static const ALIGN_ASSET(2) char object_dh_DL_006EF8[] = dobject_dh_DL_006EF8;
#define dobject_dh_DL_006FE0 "__OTR__objects/object_dh/object_dh_DL_006FE0"
static const ALIGN_ASSET(2) char object_dh_DL_006FE0[] = dobject_dh_DL_006FE0;
#define dobject_dh_DL_007108 "__OTR__objects/object_dh/object_dh_DL_007108"
static const ALIGN_ASSET(2) char object_dh_DL_007108[] = dobject_dh_DL_007108;
#define dobject_dh_DL_007228 "__OTR__objects/object_dh/object_dh_DL_007228"
static const ALIGN_ASSET(2) char object_dh_DL_007228[] = dobject_dh_DL_007228;
#define dobject_dh_DL_007338 "__OTR__objects/object_dh/object_dh_DL_007338"
static const ALIGN_ASSET(2) char object_dh_DL_007338[] = dobject_dh_DL_007338;
#define dobject_dh_DL_007420 "__OTR__objects/object_dh/object_dh_DL_007420"
static const ALIGN_ASSET(2) char object_dh_DL_007420[] = dobject_dh_DL_007420;
#define dobject_dh_DL_007540 "__OTR__objects/object_dh/object_dh_DL_007540"
static const ALIGN_ASSET(2) char object_dh_DL_007540[] = dobject_dh_DL_007540;
#define dobject_dh_DL_007650 "__OTR__objects/object_dh/object_dh_DL_007650"
static const ALIGN_ASSET(2) char object_dh_DL_007650[] = dobject_dh_DL_007650;
#define dobject_dh_DL_007738 "__OTR__objects/object_dh/object_dh_DL_007738"
static const ALIGN_ASSET(2) char object_dh_DL_007738[] = dobject_dh_DL_007738;
#define dobject_dh_DL_007818 "__OTR__objects/object_dh/object_dh_DL_007818"
static const ALIGN_ASSET(2) char object_dh_DL_007818[] = dobject_dh_DL_007818;
#define dobject_dh_DL_0078F8 "__OTR__objects/object_dh/object_dh_DL_0078F8"
static const ALIGN_ASSET(2) char object_dh_DL_0078F8[] = dobject_dh_DL_0078F8;
#define dobject_dh_DL_007BA8 "__OTR__objects/object_dh/object_dh_DL_007BA8"
static const ALIGN_ASSET(2) char object_dh_DL_007BA8[] = dobject_dh_DL_007BA8;
#define dobject_dh_Skel_007E88 "__OTR__objects/object_dh/object_dh_Skel_007E88"
static const ALIGN_ASSET(2) char object_dh_Skel_007E88[] = dobject_dh_Skel_007E88;
#define dobject_dh_DL_007FC0 "__OTR__objects/object_dh/object_dh_DL_007FC0"
static const ALIGN_ASSET(2) char object_dh_DL_007FC0[] = dobject_dh_DL_007FC0;
#define dobject_dh_Tex_0080C0 "__OTR__objects/object_dh/object_dh_Tex_0080C0"
static const ALIGN_ASSET(2) char object_dh_Tex_0080C0[] = dobject_dh_Tex_0080C0;
#define dobject_dh_Tex_0088C0 "__OTR__objects/object_dh/object_dh_Tex_0088C0"
static const ALIGN_ASSET(2) char object_dh_Tex_0088C0[] = dobject_dh_Tex_0088C0;
#endif // OBJECTS_OBJECT_DH_H