Shipwright/libultraship/libultraship/Factories/TextureFactory.cpp

26 lines
517 B
C++

#include "TextureFactory.h"
namespace Ship
{
Texture* TextureFactory::ReadTexture(BinaryReader* reader)
{
Texture* tex = new Texture();
Version version = (Version)reader->ReadUInt32();
switch (version)
{
case Version::Deckard:
{
TextureV0 texFac = TextureV0();
texFac.ParseFileBinary(reader, tex);
}
break;
default:
// VERSION NOT SUPPORTED
break;
}
return tex;
}
}