mirror of
https://github.com/HarbourMasters/Shipwright.git
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09432ee7f4
* Initial Linux/GCC support commit * Add instructins for linux in the README * apply suggestions by @Erotemic and @Emill * Fix python 3.10 symlink line * Fix func_80041E80 type mismatch (#3) Type mismatch functions.h:664 * Makefile: clean OTRExporter/libultraship/ZAPDTR with distclean and fix CXX_FILES * Makefile: find C/CXX_FILES automatically * Makefile: remove ugly conditions in find commands * cleanup _MSC_VER usage * fix Windows build * cleanup extraction scripts * fix Windows build * Fix Windows path separator issue * fix rumble support for linux * use glew-cmake in dockerfile * add pulseaudio backend * fix ZAPDTR linkage * Check for "soh.elf" in directory (#6) hide second button if `soh.exe` or `soh.elf` is present * Fix hardcoded segment addresses (#5) * fix condition * hack lus -> soh dep for ZAPDTR Co-authored-by: sholdee <102821812+sholdee@users.noreply.github.com> Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com> Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
61 lines
1.4 KiB
C++
61 lines
1.4 KiB
C++
#include "PR/ultra64/gbi.h"
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#include "Lib/Fast3D/gfx_pc.h"
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#include "Lib/Fast3D/gfx_sdl.h"
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#include "Lib/Fast3D/gfx_dxgi.h"
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#include "Lib/Fast3D/gfx_glx.h"
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#include "Lib/Fast3D/gfx_opengl.h"
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#include "Lib/Fast3D/gfx_direct3d11.h"
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#include "Lib/Fast3D/gfx_direct3d12.h"
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#include "Lib/Fast3D/gfx_window_manager_api.h"
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#include <string>
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/*
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* Begin shims for gfx_pc.cpp. Eventually, a file from SOH repo should be moved in here.
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*/
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/*
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* End empty shims
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*/
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void SetWindowManager(struct GfxWindowManagerAPI** WmApi, struct GfxRenderingAPI** RenderingApi, const std::string& gfx_backend) {
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// First set default
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#ifdef ENABLE_OPENGL
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*RenderingApi = &gfx_opengl_api;
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#if defined(__linux__)
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// LINUX_TODO:
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// *WmApi = &gfx_glx;
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*WmApi = &gfx_sdl;
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#else
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*WmApi = &gfx_sdl;
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#endif
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#endif
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#ifdef ENABLE_DX12
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*RenderingApi = &gfx_direct3d12_api;
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*WmApi = &gfx_dxgi_api;
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#endif
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#ifdef ENABLE_DX11
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*RenderingApi = &gfx_direct3d11_api;
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*WmApi = &gfx_dxgi_api;
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#endif
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// Config can override
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#ifdef ENABLE_DX11
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if (gfx_backend == "dx11") {
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*RenderingApi = &gfx_direct3d11_api;
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*WmApi = &gfx_dxgi_api;
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}
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#endif
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#ifdef ENABLE_OPENGL
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if (gfx_backend == "sdl") {
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*RenderingApi = &gfx_opengl_api;
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*WmApi = &gfx_sdl;
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}
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#ifdef __linux__
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if (gfx_backend == "glx") {
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*RenderingApi = &gfx_opengl_api;
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*WmApi = &gfx_glx;
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}
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#endif
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#endif
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} |