Shipwright/soh/soh/UIWidgets.cpp
2024-02-15 19:38:28 -06:00

769 lines
29 KiB
C++

//
// UIWidgets.cpp
// soh
//
// Created by David Chavez on 25.08.22.
//
#include "UIWidgets.hpp"
#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include <ImGui/imgui.h>
#include <ImGui/imgui_internal.h>
#include <libultraship/libultraship.h>
#include <libultraship/libultra/types.h>
#include "soh/Enhancements/cosmetics/CosmeticsEditor.h"
namespace UIWidgets {
// MARK: - Layout Helper
// Automatically adds newlines to break up text longer than a specified number of characters
// Manually included newlines will still be respected and reset the line length
// If line is midword when it hits the limit, text should break at the last encountered space
char* WrappedText(const char* text, unsigned int charactersPerLine) {
std::string newText(text);
const size_t tipLength = newText.length();
int lastSpace = -1;
int currentLineLength = 0;
for (unsigned int currentCharacter = 0; currentCharacter < tipLength; currentCharacter++) {
if (newText[currentCharacter] == '\n') {
currentLineLength = 0;
lastSpace = -1;
continue;
} else if (newText[currentCharacter] == ' ') {
lastSpace = currentCharacter;
}
if ((currentLineLength >= charactersPerLine) && (lastSpace >= 0)) {
newText[lastSpace] = '\n';
currentLineLength = currentCharacter - lastSpace - 1;
lastSpace = -1;
}
currentLineLength++;
}
return strdup(newText.c_str());
}
char* WrappedText(const std::string& text, unsigned int charactersPerLine) {
return WrappedText(text.c_str(), charactersPerLine);
}
void SetLastItemHoverText(const std::string& text) {
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("%s", WrappedText(text, 60));
ImGui::EndTooltip();
}
}
void SetLastItemHoverText(const char* text) {
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("%s", WrappedText(text, 60));
ImGui::EndTooltip();
}
}
// Adds a "?" next to the previous ImGui item with a custom tooltip
void InsertHelpHoverText(const std::string& text) {
ImGui::SameLine();
ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "?");
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("%s", WrappedText(text, 60));
ImGui::EndTooltip();
}
}
void InsertHelpHoverText(const char* text) {
ImGui::SameLine();
ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "?");
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("%s", WrappedText(text, 60));
ImGui::EndTooltip();
}
}
// MARK: - UI Elements
void Tooltip(const char* text) {
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", WrappedText(text));
}
}
void Spacer(float height) {
ImGui::Dummy(ImVec2(0.0f, height));
}
void PaddedSeparator(bool padTop, bool padBottom, float extraVerticalTopPadding, float extraVerticalBottomPadding) {
if (padTop) {
Spacer(extraVerticalTopPadding);
}
ImGui::Separator();
if (padBottom) {
Spacer(extraVerticalBottomPadding);
}
}
void RenderCross(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz) {
float thickness = ImMax(sz / 5.0f, 1.0f);
sz -= thickness * 0.5f;
pos += ImVec2(thickness * 0.25f, thickness * 0.25f);
draw_list->PathLineTo(ImVec2(pos.x, pos.y));
draw_list->PathLineTo(ImVec2(pos.x + sz, pos.y + sz));
draw_list->PathStroke(col, 0, thickness);
draw_list->PathLineTo(ImVec2(pos.x + sz, pos.y));
draw_list->PathLineTo(ImVec2(pos.x, pos.y + sz));
draw_list->PathStroke(col, 0, thickness);
}
bool CustomCheckbox(const char* label, bool* v, bool disabled, CheckboxGraphics disabledGraphic) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems) {
return false;
}
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true);
const float square_sz = ImGui::GetFrameHeight();
const ImVec2 pos = window->DC.CursorPos;
const ImRect total_bb(pos, pos + ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f));
ImGui::ItemSize(total_bb, style.FramePadding.y);
if (!ImGui::ItemAdd(total_bb, id)) {
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
return false;
}
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(total_bb, id, &hovered, &held);
if (pressed) {
*v = !(*v);
ImGui::MarkItemEdited(id);
}
const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz));
ImGui::RenderNavHighlight(total_bb, id);
ImGui::RenderFrame(check_bb.Min, check_bb.Max, ImGui::GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding);
ImU32 check_col = ImGui::GetColorU32(ImGuiCol_CheckMark);
ImU32 cross_col = ImGui::GetColorU32(ImVec4(0.50f, 0.50f, 0.50f, 1.00f));
bool mixed_value = (g.LastItemData.InFlags & ImGuiItemFlags_MixedValue) != 0;
if (mixed_value) {
// Undocumented tristate/mixed/indeterminate checkbox (#2644)
// This may seem awkwardly designed because the aim is to make ImGuiItemFlags_MixedValue supported by all widgets (not just checkbox)
ImVec2 pad(ImMax(1.0f, IM_FLOOR(square_sz / 3.6f)), ImMax(1.0f, IM_FLOOR(square_sz / 3.6f)));
window->DrawList->AddRectFilled(check_bb.Min + pad, check_bb.Max - pad, check_col, style.FrameRounding);
} else if ((!disabled && *v) || (disabled && disabledGraphic == CheckboxGraphics::Checkmark)) {
const float pad = ImMax(1.0f, IM_FLOOR(square_sz / 6.0f));
ImGui::RenderCheckMark(window->DrawList, check_bb.Min + ImVec2(pad, pad), check_col, square_sz - pad * 2.0f);
} else if (disabled && disabledGraphic == CheckboxGraphics::Cross) {
const float pad = ImMax(1.0f, IM_FLOOR(square_sz / 6.0f));
RenderCross(window->DrawList, check_bb.Min + ImVec2(pad, pad), cross_col, square_sz - pad * 2.0f);
}
ImVec2 label_pos = ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y);
if (g.LogEnabled) {
ImGui::LogRenderedText(&label_pos, mixed_value ? "[~]" : *v ? "[x]" : "[ ]");
}
if (label_size.x > 0.0f) {
ImGui::RenderText(label_pos, label);
}
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
return pressed;
}
void ReEnableComponent(const char* disabledTooltipText) {
// End of disable region of previous component
ImGui::PopStyleVar(1);
if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && strcmp(disabledTooltipText, "") != 0) {
ImGui::SetTooltip("%s", disabledTooltipText);
}
ImGui::PopItemFlag();
}
void DisableComponent(const float alpha) {
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, alpha);
}
bool EnhancementCheckbox(const char* text, const char* cvarName, bool disabled, const char* disabledTooltipText, CheckboxGraphics disabledGraphic, bool defaultValue) {
bool changed = false;
if (disabled) {
DisableComponent(ImGui::GetStyle().Alpha * 0.5f);
}
bool val = (bool)CVarGetInteger(cvarName, defaultValue);
if (CustomCheckbox(text, &val, disabled, disabledGraphic)) {
CVarSetInteger(cvarName, val);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
changed = true;
}
if (disabled) {
ReEnableComponent(disabledTooltipText);
}
return changed;
}
bool PaddedEnhancementCheckbox(const char* text, const char* cvarName, bool padTop, bool padBottom, bool disabled, const char* disabledTooltipText, CheckboxGraphics disabledGraphic, bool defaultValue) {
ImGui::BeginGroup();
if (padTop) Spacer(0);
bool changed = EnhancementCheckbox(text, cvarName, disabled, disabledTooltipText, disabledGraphic, defaultValue);
if (padBottom) Spacer(0);
ImGui::EndGroup();
return changed;
}
bool EnhancementCombobox(const char* cvarName, std::span<const char*, std::dynamic_extent> comboArray, uint8_t defaultIndex, bool disabled, const char* disabledTooltipText, uint8_t disabledValue) {
bool changed = false;
if (defaultIndex <= 0) {
defaultIndex = 0;
}
if (disabled) {
DisableComponent(ImGui::GetStyle().Alpha * 0.5f);
}
uint8_t selected = CVarGetInteger(cvarName, defaultIndex);
std::string comboName = std::string("##") + std::string(cvarName);
if (ImGui::BeginCombo(comboName.c_str(), comboArray[selected])) {
for (uint8_t i = 0; i < comboArray.size(); i++) {
if (strlen(comboArray[i]) > 0) {
if (ImGui::Selectable(comboArray[i], i == selected)) {
CVarSetInteger(cvarName, i);
selected = i;
changed = true;
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
}
ImGui::EndCombo();
}
if (disabled) {
ReEnableComponent(disabledTooltipText);
if (disabledValue >= 0 && selected != disabledValue) {
CVarSetInteger(cvarName, disabledValue);
changed = true;
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
return changed;
}
bool LabeledRightAlignedEnhancementCombobox(const char* label, const char* cvarName, std::span<const char*, std::dynamic_extent> comboArray, uint8_t defaultIndex, bool disabled, const char* disabledTooltipText, uint8_t disabledValue) {
ImGui::Text("%s", label);
s32 currentValue = CVarGetInteger(cvarName, defaultIndex);
#ifdef __WIIU__
ImGui::SameLine(ImGui::GetContentRegionAvail().x - (ImGui::CalcTextSize(comboArray[currentValue]).x + 40.0f));
ImGui::PushItemWidth(ImGui::CalcTextSize(comboArray[currentValue]).x + 60.0f);
#else
ImGui::SameLine(ImGui::GetContentRegionAvail().x - (ImGui::CalcTextSize(comboArray[currentValue]).x + 20.0f));
ImGui::PushItemWidth(ImGui::CalcTextSize(comboArray[currentValue]).x + 30.0f);
#endif
bool changed = EnhancementCombobox(cvarName, comboArray, defaultIndex, disabled, disabledTooltipText, disabledValue);
ImGui::PopItemWidth();
return changed;
}
void PaddedText(const char* text, bool padTop, bool padBottom) {
if (padTop) Spacer(0);
ImGui::Text("%s", text);
if (padBottom) Spacer(0);
}
bool EnhancementSliderInt(const char* text, const char* id, const char* cvarName, int min, int max, const char* format, int defaultValue, bool PlusMinusButton, bool disabled, const char* disabledTooltipText) {
bool changed = false;
int val = CVarGetInteger(cvarName, defaultValue);
const int oldVal = val;
if (disabled) {
DisableComponent(ImGui::GetStyle().Alpha * 0.5f);
}
ImGui::Text(text, val);
Spacer(0);
ImGui::BeginGroup();
if (PlusMinusButton) {
std::string MinusBTNName = " - ##" + std::string(cvarName);
if (ImGui::Button(MinusBTNName.c_str())) {
val--;
changed = true;
}
ImGui::SameLine();
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
}
ImGui::PushItemWidth(std::min((ImGui::GetContentRegionAvail().x - (PlusMinusButton ? sliderButtonWidth : 0.0f)), maxSliderWidth));
if (ImGui::SliderInt(id, &val, min, max, format, ImGuiSliderFlags_AlwaysClamp))
{
changed = true;
}
ImGui::PopItemWidth();
if (PlusMinusButton) {
std::string PlusBTNName = " + ##" + std::string(cvarName);
ImGui::SameLine();
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
if (ImGui::Button(PlusBTNName.c_str())) {
val++;
changed = true;
}
}
ImGui::EndGroup();
if (disabled) {
ReEnableComponent(disabledTooltipText);
}
if (val < min) {
val = min;
changed = true;
}
if (val > max) {
val = max;
changed = true;
}
if (changed && (oldVal != val)) {
CVarSetInteger(cvarName, val);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
} else {
changed = false;
}
return changed;
}
bool EnhancementSliderFloat(const char* text, const char* id, const char* cvarName, float min, float max, const char* format, float defaultValue, bool isPercentage, bool PlusMinusButton, bool disabled, const char* disabledTooltipText) {
bool changed = false;
float val = CVarGetFloat(cvarName, defaultValue);
const float oldVal = val;
if (disabled) {
DisableComponent(ImGui::GetStyle().Alpha * 0.5f);
}
// Calculate how much precision to save based on the given range of the slider, limited to 6 decimal places
// Precision is also used when adding/subtracting using the +/- buttons
const float sliderWidth = std::min((ImGui::GetContentRegionAvail().x - 2.0f * (PlusMinusButton ? sliderButtonWidth : 0.0f)), maxSliderWidth);
const float diff = (max - min) / sliderWidth;
int ticks = 0;
float increment = 1.0f;
if (diff < 1.0f) {
ticks++;
increment = 0.1f;
}
if (diff < 0.1f) {
ticks++;
increment = 0.01f;
}
if (diff < 0.01f) {
ticks++;
increment = 0.001f;
}
if (diff < 0.001f) {
ticks++;
increment = 0.0001f;
}
if (diff < 0.0001f) {
ticks++;
increment = 0.00001f;
}
if (diff < 0.00001f) {
ticks++;
increment = 0.000001f;
}
if (!isPercentage) {
ImGui::Text(text, val);
} else {
ImGui::Text(text, val * 100.0f);
}
Spacer(0);
ImGui::BeginGroup();
if (PlusMinusButton) {
std::string MinusBTNName = " - ##" + std::string(cvarName);
if (ImGui::Button(MinusBTNName.c_str())) {
val -= increment;
changed = true;
}
ImGui::SameLine();
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
}
ImGui::PushItemWidth(sliderWidth);
if (ImGui::SliderFloat(id, &val, min, max, format, ImGuiSliderFlags_AlwaysClamp)) {
changed = true;
}
ImGui::PopItemWidth();
if (PlusMinusButton) {
std::string PlusBTNName = " + ##" + std::string(cvarName);
ImGui::SameLine();
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
if (ImGui::Button(PlusBTNName.c_str())) {
val += increment;
changed = true;
}
}
ImGui::EndGroup();
if (disabled) {
ReEnableComponent(disabledTooltipText);
}
if (val < min) {
val = min;
changed = true;
}
if (val > max) {
val = max;
changed = true;
}
if (changed && !(abs(oldVal - val) < 0.000001f)) {
std::stringstream ss;
ss << std::setprecision(ticks + 1) << std::setiosflags(std::ios_base::fixed) << val;
val = std::stof(ss.str());
CVarSetFloat(cvarName, val);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
} else {
changed = false;
}
return changed;
}
bool PaddedEnhancementSliderInt(const char* text, const char* id, const char* cvarName, int min, int max, const char* format, int defaultValue, bool PlusMinusButton, bool padTop, bool padBottom, bool disabled, const char* disabledTooltipText) {
bool changed = false;
ImGui::BeginGroup();
if (padTop) Spacer(0);
changed = EnhancementSliderInt(text, id, cvarName, min, max, format, defaultValue, PlusMinusButton, disabled, disabledTooltipText);
if (padBottom) Spacer(0);
ImGui::EndGroup();
return changed;
}
bool PaddedEnhancementSliderFloat(const char* text, const char* id, const char* cvarName, float min, float max, const char* format, float defaultValue, bool isPercentage, bool PlusMinusButton, bool padTop, bool padBottom, bool disabled, const char* disabledTooltipText) {
bool changed = false;
ImGui::BeginGroup();
if (padTop) Spacer(0);
changed = EnhancementSliderFloat(text, id, cvarName, min, max, format, defaultValue, isPercentage, PlusMinusButton, disabled, disabledTooltipText);
if (padBottom) Spacer(0);
ImGui::EndGroup();
return changed;
}
bool EnhancementRadioButton(const char* text, const char* cvarName, int id) {
/*Usage :
EnhancementRadioButton("My Visible Name","gMyCVarName", MyID);
First arg is the visible name of the Radio button
Second is the cvar name where MyID will be saved.
Note: the CVar name should be the same to each Buddies.
Example :
EnhancementRadioButton("English", "gLanguages", LANGUAGE_ENG);
EnhancementRadioButton("German", "gLanguages", LANGUAGE_GER);
EnhancementRadioButton("French", "gLanguages", LANGUAGE_FRA);
*/
std::string make_invisible = "##" + std::string(text) + std::string(cvarName);
bool ret = false;
int val = CVarGetInteger(cvarName, 0);
if (ImGui::RadioButton(make_invisible.c_str(), id == val)) {
CVarSetInteger(cvarName, id);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ret = true;
}
ImGui::SameLine();
ImGui::Text("%s", text);
return ret;
}
bool DrawResetColorButton(const char* cvarName, ImVec4* colors, ImVec4 defaultcolors, bool has_alpha) {
bool changed = false;
std::string Cvar_RBM = std::string(cvarName) + "RBM";
std::string MakeInvisible = "Reset##" + std::string(cvarName) + "Reset";
if (ImGui::Button(MakeInvisible.c_str())) {
colors->x = defaultcolors.x;
colors->y = defaultcolors.y;
colors->z = defaultcolors.z;
colors->w = has_alpha ? defaultcolors.w : 255.0f;
Color_RGBA8 colorsRGBA;
colorsRGBA.r = defaultcolors.x;
colorsRGBA.g = defaultcolors.y;
colorsRGBA.b = defaultcolors.z;
colorsRGBA.a = has_alpha ? defaultcolors.w : 255.0f;
CVarSetColor(cvarName, colorsRGBA);
CVarSetInteger(Cvar_RBM.c_str(), 0); //On click disable rainbow mode.
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
changed = true;
}
Tooltip("Revert colors to the game's original colors (GameCube version)\nOverwrites previously chosen color");
return changed;
}
bool DrawRandomizeColorButton(const char* cvarName, ImVec4* colors) {
bool changed = false;
Color_RGBA8 NewColors = {0,0,0,255};
std::string Cvar_RBM = std::string(cvarName) + "RBM";
std::string FullName = "Random##" + std::string(cvarName) + "Random";
if (ImGui::Button(FullName.c_str())) {
#if defined(__SWITCH__) || defined(__WIIU__)
srand(time(NULL));
#endif
ImVec4 color = GetRandomValue(255);
colors->x = color.x;
colors->y = color.y;
colors->z = color.z;
NewColors.r = fmin(fmax(colors->x * 255, 0), 255);
NewColors.g = fmin(fmax(colors->y * 255, 0), 255);
NewColors.b = fmin(fmax(colors->z * 255, 0), 255);
CVarSetColor(cvarName, NewColors);
CVarSetInteger(Cvar_RBM.c_str(), 0); // On click disable rainbow mode.
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
changed = true;
}
Tooltip("Chooses a random color\nOverwrites previously chosen color");
return changed;
}
void DrawLockColorCheckbox(const char* cvarName) {
std::string Cvar_Lock = std::string(cvarName) + "Lock";
s32 lock = CVarGetInteger(Cvar_Lock.c_str(), 0);
std::string FullName = "Lock##" + Cvar_Lock;
EnhancementCheckbox(FullName.c_str(), Cvar_Lock.c_str());
Tooltip("Prevents this color from being changed upon selecting \"Randomize all\"");
}
void RainbowColor(const char* cvarName, ImVec4* colors) {
std::string Cvar_RBM = std::string(cvarName) + "RBM";
std::string MakeInvisible = "Rainbow##" + std::string(cvarName) + "Rainbow";
EnhancementCheckbox(MakeInvisible.c_str(), Cvar_RBM.c_str());
Tooltip("Cycles through colors on a timer\nOverwrites previously chosen color");
}
void LoadPickersColors(ImVec4& ColorArray, const char* cvarname, const ImVec4& default_colors, bool has_alpha) {
Color_RGBA8 defaultColors;
defaultColors.r = default_colors.x;
defaultColors.g = default_colors.y;
defaultColors.b = default_colors.z;
defaultColors.a = default_colors.w;
Color_RGBA8 cvarColor = CVarGetColor(cvarname, defaultColors);
ColorArray.x = cvarColor.r / 255.0;
ColorArray.y = cvarColor.g / 255.0;
ColorArray.z = cvarColor.b / 255.0;
ColorArray.w = cvarColor.a / 255.0;
}
bool EnhancementColor(const char* text, const char* cvarName, ImVec4 ColorRGBA, ImVec4 default_colors, bool allow_rainbow, bool has_alpha, bool TitleSameLine) {
bool changed = false;
LoadPickersColors(ColorRGBA, cvarName, default_colors, has_alpha);
ImGuiColorEditFlags flags = ImGuiColorEditFlags_None;
if (!TitleSameLine) {
ImGui::Text("%s", text);
flags = ImGuiColorEditFlags_NoLabel;
}
ImGui::PushID(cvarName);
if (!has_alpha) {
if (ImGui::ColorEdit3(text, (float*)&ColorRGBA, flags))
{
Color_RGBA8 colors;
colors.r = ColorRGBA.x * 255.0;
colors.g = ColorRGBA.y * 255.0;
colors.b = ColorRGBA.z * 255.0;
colors.a = 255.0;
CVarSetColor(cvarName, colors);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
changed = true;
}
}
else
{
flags |= ImGuiColorEditFlags_AlphaBar | ImGuiColorEditFlags_AlphaPreview;
if (ImGui::ColorEdit4(text, (float*)&ColorRGBA, flags))
{
Color_RGBA8 colors;
colors.r = ColorRGBA.x * 255.0;
colors.g = ColorRGBA.y * 255.0;
colors.b = ColorRGBA.z * 255.0;
colors.a = ColorRGBA.w * 255.0;
CVarSetColor(cvarName, colors);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
changed = true;
}
}
ImGui::PopID();
//ImGui::SameLine(); // Removing that one to gain some width spacing on the HUD editor
ImGui::PushItemWidth(-FLT_MIN);
if (DrawResetColorButton(cvarName, &ColorRGBA, default_colors, has_alpha)) {
changed = true;
}
ImGui::SameLine();
if (DrawRandomizeColorButton(cvarName, &ColorRGBA)) {
changed = true;
}
if (allow_rainbow) {
if (ImGui::GetContentRegionAvail().x > 185) {
ImGui::SameLine();
}
RainbowColor(cvarName, &ColorRGBA);
}
DrawLockColorCheckbox(cvarName);
ImGui::NewLine();
ImGui::PopItemWidth();
return changed;
}
void DrawFlagArray32(const std::string& name, uint32_t& flags) {
ImGui::PushID(name.c_str());
for (int32_t flagIndex = 0; flagIndex < 32; flagIndex++) {
if ((flagIndex % 8) != 0) {
ImGui::SameLine();
}
ImGui::PushID(flagIndex);
uint32_t bitMask = 1 << flagIndex;
bool flag = (flags & bitMask) != 0;
if (ImGui::Checkbox("##check", &flag)) {
if (flag) {
flags |= bitMask;
} else {
flags &= ~bitMask;
}
}
ImGui::PopID();
}
ImGui::PopID();
}
void DrawFlagArray16(const std::string& name, uint16_t& flags) {
ImGui::PushID(name.c_str());
for (int16_t flagIndex = 0; flagIndex < 16; flagIndex++) {
if ((flagIndex % 8) != 0) {
ImGui::SameLine();
}
ImGui::PushID(flagIndex);
uint16_t bitMask = 1 << flagIndex;
bool flag = (flags & bitMask) != 0;
if (ImGui::Checkbox("##check", &flag)) {
if (flag) {
flags |= bitMask;
} else {
flags &= ~bitMask;
}
}
ImGui::PopID();
}
ImGui::PopID();
}
void DrawFlagArray8(const std::string& name, uint8_t& flags) {
ImGui::PushID(name.c_str());
for (int8_t flagIndex = 0; flagIndex < 8; flagIndex++) {
if ((flagIndex % 8) != 0) {
ImGui::SameLine();
}
ImGui::PushID(flagIndex);
uint8_t bitMask = 1 << flagIndex;
bool flag = (flags & bitMask) != 0;
if (ImGui::Checkbox("##check", &flag)) {
if (flag) {
flags |= bitMask;
} else {
flags &= ~bitMask;
}
}
ImGui::PopID();
}
ImGui::PopID();
}
bool StateButtonEx(const char* str_id, const char* label, ImVec2 size, ImGuiButtonFlags flags) {
ImGuiContext& g = *GImGui;
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
const ImGuiStyle& style = g.Style;
const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true);
const ImGuiID id = window->GetID(str_id);
const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
const float default_size = ImGui::GetFrameHeight();
ImGui::ItemSize(size, (size.y >= default_size) ? g.Style.FramePadding.y : -1.0f);
if (!ImGui::ItemAdd(bb, id))
return false;
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held, flags);
// Render
const ImU32 bg_col = ImGui::GetColorU32((held && hovered) ? ImGuiCol_ButtonActive
: hovered ? ImGuiCol_ButtonHovered
: ImGuiCol_Button);
//const ImU32 text_col = ImGui::GetColorU32(ImGuiCol_Text);
ImGui::RenderNavHighlight(bb, id);
ImGui::RenderFrame(bb.Min, bb.Max, bg_col, true, g.Style.FrameRounding);
ImGui::RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, label, NULL, &label_size, {0.55f, 0.45f}, &bb);
/*ImGui::RenderArrow(window->DrawList,
bb.Min +
ImVec2(ImMax(0.0f, (size.x - g.FontSize) * 0.5f), ImMax(0.0f, (size.y - g.FontSize) * 0.5f)),
text_col, dir);*/
IMGUI_TEST_ENGINE_ITEM_INFO(id, str_id, g.LastItemData.StatusFlags);
return pressed;
}
bool StateButton(const char* str_id, const char* label) {
float sz = ImGui::GetFrameHeight();
return StateButtonEx(str_id, label, ImVec2(sz, sz), ImGuiButtonFlags_None);
}
}