21 lines
515 B
C
21 lines
515 B
C
#ifndef Z_EFF_SS_DT_BUBBLE_H
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#define Z_EFF_SS_DT_BUBBLE_H
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#include "ultra64.h"
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#include "global.h"
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typedef struct {
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/* 0x00 */ Vec3f pos;
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/* 0x0C */ Vec3f velocity;
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/* 0x18 */ Vec3f accel;
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/* 0x24 */ Color_RGBA8 primColor;
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/* 0x28 */ Color_RGBA8 envColor;
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/* 0x2C */ s16 scale;
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/* 0x2E */ s16 life;
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/* 0x30 */ s16 colorProfile;
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/* 0x32 */ s16 randXZ; // randomly moves in the xz plane if true
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/* 0x34 */ u8 customColor;
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} EffectSsDtBubbleInitParams; // size = 0x3C
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#endif
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