mirror of
https://github.com/HarbourMasters/Shipwright.git
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91bd693ff6
* Bump LUS version * Removes the "now" boolean from the LUS resource bridge functions. * Bump LUS * More LUS bump * Update soh/soh/resource/importer/AudioSampleFactory.cpp --------- Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
416 lines
13 KiB
C++
416 lines
13 KiB
C++
#include "ZAudio.h"
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#include "Globals.h"
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#include "Utils/BitConverter.h"
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#include <Utils/DiskFile.h>
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#include "Utils/Path.h"
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#include "Utils/StringHelper.h"
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#include "ZFile.h"
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REGISTER_ZFILENODE(Audio, ZAudio);
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ZAudio::ZAudio(ZFile* nParent) : ZResource(nParent)
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{
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RegisterRequiredAttribute("SoundFontTableOffset");
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RegisterRequiredAttribute("SequenceTableOffset");
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RegisterRequiredAttribute("SampleBankTableOffset");
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RegisterRequiredAttribute("SequenceFontTableOffset");
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}
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void ZAudio::ParseXML(tinyxml2::XMLElement* reader)
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{
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ZResource::ParseXML(reader);
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auto t = reader->Name();
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auto child = reader->FirstChildElement();
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while (child != nullptr)
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{
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if (std::string(child->Value()) == "Sequences")
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{
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auto seqChild = child->FirstChildElement();
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while (seqChild != nullptr)
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{
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if (std::string(seqChild->Value()) == "Sequence")
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{
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seqNames.push_back(seqChild->Attribute("Name"));
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}
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seqChild = seqChild->NextSiblingElement();
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}
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}
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if (std::string(child->Value()) == "Samples")
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{
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int bankId = child->IntAttribute("Bank", 0);
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auto sampChild = child->FirstChildElement();
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while (sampChild != nullptr)
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{
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if (std::string(sampChild->Value()) == "Sample")
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{
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auto atStr = sampChild->FirstChildElement()->Attribute("At");
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auto loopStr = sampChild->FirstChildElement()->Attribute("LoopOffset");
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uint32_t loopOffset = 0xFFFFFFFF;
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uint32_t atOffset = StringHelper::StrToL(atStr, 16);
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if (loopStr != NULL)
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{
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loopOffset = StringHelper::StrToL(loopStr, 16);
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specialLoopSamples[loopOffset] = atOffset;
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}
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sampleOffsets[bankId][loopOffset][atOffset] = sampChild->Attribute("Name");
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}
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sampChild = sampChild->NextSiblingElement();
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}
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}
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if (std::string(child->Value()) == "Soundfont")
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{
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auto name = child->Attribute("Name");
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auto index = child->IntAttribute("Index", 0);
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soundFontNames[index] = name;
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}
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child = child->NextSiblingElement();
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}
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}
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void ZAudio::DecodeADPCMSample(SampleEntry* sample)
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{
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int16_t buffer[1024 * 128];
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int16_t* out = &buffer[0];
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}
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std::vector<AdsrEnvelope*> ZAudio::ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable, int envelopeOffset, int baseOffset)
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{
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std::vector<AdsrEnvelope*> result;
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while (true)
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{
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AdsrEnvelope* env = new AdsrEnvelope();
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env->delay = BitConverter::ToInt16BE(audioBank, envelopeOffset + 0);
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env->arg = BitConverter::ToInt16BE(audioBank, envelopeOffset + 2);
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envelopeOffset += 4;
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result.push_back(env);
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if (env->delay < 0)
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break;
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}
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return result;
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}
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SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank,
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std::vector<uint8_t> audioTable,
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AudioTableEntry audioSampleBankEntry, int bankIndex,
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int soundFontOffset,
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int baseOffset)
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{
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SoundFontEntry* soundFont = new SoundFontEntry();
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soundFont->sampleEntry = ParseSampleEntry(
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audioBank, audioTable, audioSampleBankEntry, bankIndex,
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BitConverter::ToInt32BE(audioBank, soundFontOffset + 0) + baseOffset, baseOffset);
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soundFont->tuning = BitConverter::ToFloatBE(audioBank, soundFontOffset + 4);
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return soundFont;
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}
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SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
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std::vector<uint8_t> audioTable,
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AudioTableEntry audioSampleBankEntry, int bankIndex,
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int sampleOffset,
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int baseOffset)
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{
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int sampleDataOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 4) + audioSampleBankEntry.ptr;
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if (samples.find(sampleOffset) == samples.end())
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{
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SampleEntry* sample = new SampleEntry();
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sample->bankId = bankIndex;
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int sampleSize = BitConverter::ToInt32BE(audioBank, sampleOffset + 0) & 0x00FFFFFF;
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int loopOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 8) + baseOffset;
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int bookOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 12) + baseOffset;
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char* sampleData = (char*)malloc(sampleSize);
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memcpy(sampleData, audioTable.data() + sampleDataOffset, sampleSize);
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sample->data = std::vector<uint8_t>(sampleSize);
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memcpy(sample->data.data(), sampleData, sampleSize);
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uint32_t origField = (BitConverter::ToUInt32BE(audioBank, sampleOffset + 0));
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sample->codec = (origField >> 28) & 0x0F;
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sample->medium = (origField >> 24) & 0x03;
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sample->unk_bit26 = (origField >> 22) & 0x01;
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sample->unk_bit25 = (origField >> 21) & 0x01;
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sample->loop.start = BitConverter::ToInt32BE(audioBank, loopOffset + 0);
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sample->loop.end = BitConverter::ToInt32BE(audioBank, loopOffset + 4);
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sample->loop.count = BitConverter::ToInt32BE(audioBank, loopOffset + 8);
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if (sample->loop.count != 0)
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{
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for (int i = 0; i < 16; i++)
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{
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int16_t state = BitConverter::ToInt16BE(audioBank, loopOffset + 16 + (i * 2));
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sample->loop.states.push_back(state);
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}
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}
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sample->book.order = BitConverter::ToInt32BE(audioBank, bookOffset + 0);
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sample->book.npredictors = BitConverter::ToInt32BE(audioBank, bookOffset + 4);
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for (int i = 0; i < sample->book.npredictors * sample->book.order * 8; i++)
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{
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sample->book.books.push_back(
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BitConverter::ToInt16BE(audioBank, bookOffset + 8 + (i * 2)));
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}
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sample->sampleDataOffset = sampleDataOffset;
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if (specialLoopSamples.find(loopOffset) != specialLoopSamples.end())
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sample->sampleLoopOffset = loopOffset;
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sample->fileName = StringHelper::Sprintf("audio/samples/sample_%08X", sampleOffset);
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samples[sampleOffset] = sample;
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return sample;
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}
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else
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{
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return samples[sampleOffset];
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}
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}
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std::vector<AudioTableEntry> ZAudio::ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset)
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{
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std::vector<AudioTableEntry> entries;
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int numEntries = BitConverter::ToInt16BE(codeData, baseOffset + 0);
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int romAddr = BitConverter::ToInt16BE(codeData, baseOffset + 4);
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int currentOffset = baseOffset + 16;
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for (int i = 0; i < numEntries; i++)
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{
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AudioTableEntry entry;
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entry.ptr = BitConverter::ToInt32BE(codeData, currentOffset + 0);
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entry.size = BitConverter::ToInt32BE(codeData, currentOffset + 4);
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entry.medium = codeData[currentOffset + 8];
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entry.cachePolicy = codeData[currentOffset + 9];
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entry.data1 = BitConverter::ToInt16BE(codeData, currentOffset + 10);
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entry.data2 = BitConverter::ToInt16BE(codeData, currentOffset + 12);
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entry.data3 = BitConverter::ToInt16BE(codeData, currentOffset + 14);
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entries.push_back(entry);
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currentOffset += 16;
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}
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return entries;
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}
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void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t> audioTable,
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std::vector<AudioTableEntry> audioSampleBank,
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AudioTableEntry& entry)
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{
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int ptr = entry.ptr;
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int size = entry.size;
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int sampleBankId1 = (entry.data1 >> 8) & 0xFF;
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int sampleBankId2 = (entry.data1) & 0xFF;
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int numInstruments = (entry.data2 >> 8) & 0xFF;
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int numDrums = entry.data2 & 0xFF;
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int numSfx = entry.data3;
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int currentOffset = BitConverter::ToInt32BE(codeData, ptr) + ptr;
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for (int i = 0; i < numDrums; i++)
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{
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DrumEntry drum;
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int samplePtr = BitConverter::ToInt32BE(codeData, currentOffset);
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if (samplePtr != 0)
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{
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samplePtr += ptr;
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drum.sample = ParseSampleEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1,
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BitConverter::ToInt32BE(codeData, samplePtr + 4) + ptr, ptr);
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drum.releaseRate = codeData[samplePtr + 0];
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drum.pan = codeData[samplePtr + 1];
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drum.loaded = codeData[samplePtr + 2];
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drum.tuning = BitConverter::ToFloatBE(codeData, samplePtr + 8);
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drum.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, samplePtr + 12) + ptr, ptr);
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}
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entry.drums.push_back(drum);
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currentOffset += 4;
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}
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currentOffset = BitConverter::ToInt32BE(codeData, ptr + 4) + ptr;
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for (int i = 0; i < numSfx; i++)
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{
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SoundFontEntry* sfx;
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sfx = ParseSoundFontEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1,
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currentOffset, ptr);
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entry.soundEffects.push_back(sfx);
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currentOffset += 8;
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}
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for (int i = 0; i < numInstruments; i++)
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{
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InstrumentEntry instrument;
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currentOffset = BitConverter::ToInt32BE(codeData, ptr + 8 + (i * 4));
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instrument.isValidInstrument = currentOffset != 0;
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if (currentOffset != 0)
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{
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currentOffset += ptr;
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instrument.loaded = codeData[currentOffset + 0];
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instrument.normalRangeLo = codeData[currentOffset + 1];
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instrument.normalRangeHi = codeData[currentOffset + 2];
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instrument.releaseRate = codeData[currentOffset + 3];
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instrument.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, currentOffset + 4) + ptr, ptr);
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if (BitConverter::ToInt32BE(codeData, currentOffset + 8) != 0)
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instrument.lowNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 8, ptr);
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if (BitConverter::ToInt32BE(codeData, currentOffset + 16) != 0)
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instrument.normalNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 16, ptr);
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if (BitConverter::ToInt32BE(codeData, currentOffset + 24) != 0 &&
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instrument.normalRangeHi != 0x7F)
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instrument.highNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 24, ptr);
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}
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entry.instruments.push_back(instrument);
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}
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}
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void ZAudio::ParseRawData()
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{
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ZResource::ParseRawData();
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std::vector<uint8_t> codeData;
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std::vector<uint8_t> audioTableData;
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std::vector<uint8_t> audioBankData;
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std::vector<uint8_t> audioSeqData;
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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codeData = Globals::Instance->GetBaseromFile("code");
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else
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codeData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "code");
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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audioTableData = Globals::Instance->GetBaseromFile("Audiotable");
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else
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audioTableData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiotable");
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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audioBankData = Globals::Instance->GetBaseromFile("Audiobank");
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else
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audioBankData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiobank");
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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audioSeqData = Globals::Instance->GetBaseromFile("Audioseq");
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else
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audioSeqData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() +
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"Audioseq");
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// TABLE PARSING
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// MQ DBG ROM
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//int gSoundFontTableOffset = 0x138270;
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//int gSequenceTableOffset = 0x1386A0;
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//int gSampleBankTableOffset = 0x138D90;
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//int gSequenceFontTableOffset = 0x1384E0;
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// NTSC 1.0
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//int gSoundFontTableOffset = 0x1026A0;
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//int gSequenceTableOffset = 0x102AD0;
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//int gSampleBankTableOffset = 0x1031C0;
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//int gSequenceFontTableOffset = 0x102910;
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int gSoundFontTableOffset = StringHelper::StrToL(registeredAttributes.at("SoundFontTableOffset").value, 16);
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int gSequenceTableOffset = StringHelper::StrToL(registeredAttributes.at("SequenceTableOffset").value, 16);
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int gSampleBankTableOffset = StringHelper::StrToL(registeredAttributes.at("SampleBankTableOffset").value, 16);
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int gSequenceFontTableOffset = StringHelper::StrToL(registeredAttributes.at("SequenceFontTableOffset").value, 16);
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soundFontTable = ParseAudioTable(codeData, gSoundFontTableOffset);
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sequenceTable = ParseAudioTable(codeData, gSequenceTableOffset);
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sampleBankTable = ParseAudioTable(codeData, gSampleBankTableOffset);
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// SEQEUNCE FONT TABLE PARSING
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for (int i = 0; i < sequenceTable.size(); i++)
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{
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uint16_t idx = BitConverter::ToUInt16BE(codeData, gSequenceFontTableOffset + (i * 2));
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uint8_t numFonts = codeData[gSequenceFontTableOffset + (idx++)];
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std::vector<uint32_t> fontIds;
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for (int j = 0; j < numFonts; j++)
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{
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uint8_t fontId = codeData[gSequenceFontTableOffset + (idx++)];
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fontIds.push_back(fontId);
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}
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fontIndices.push_back(fontIds);
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}
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// SAMPLE/FONT PARSING
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for (int i = 0; i < soundFontTable.size(); i++)
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{
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ParseSoundFont(audioBankData, audioTableData, sampleBankTable, soundFontTable[i]);
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}
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// SEQUENCE PARSING
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for (int i = 0; i < sequenceTable.size(); i++)
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{
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int seqDestIdx = i;
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if (sequenceTable[i].size == 0)
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seqDestIdx = sequenceTable[i].ptr;
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std::vector<char> seqVec = std::vector<char>(sequenceTable[seqDestIdx].size);
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memcpy(seqVec.data(), audioSeqData.data() + sequenceTable[seqDestIdx].ptr,
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sequenceTable[seqDestIdx].size);
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sequences.push_back(seqVec);
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}
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}
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std::string ZAudio::GetSourceTypeName() const
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{
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return "u8";
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}
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size_t ZAudio::GetRawDataSize() const
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{
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return 1;
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}
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ZResourceType ZAudio::GetResourceType() const
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{
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return ZResourceType::Audio;
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}
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