mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-23 01:42:19 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
140 lines
7.7 KiB
C
140 lines
7.7 KiB
C
#ifndef OVERWORLD_SPOT16_SCENE_H
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#define OVERWORLD_SPOT16_SCENE_H 1
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#include "align_asset_macro.h"
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#define dspot16_sceneTex_008198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_008198"
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static const ALIGN_ASSET(2) char spot16_sceneTex_008198[] = dspot16_sceneTex_008198;
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#define dspot16_sceneTex_009198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_009198"
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static const ALIGN_ASSET(2) char spot16_sceneTex_009198[] = dspot16_sceneTex_009198;
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#define dspot16_sceneTex_009998 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_009998"
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static const ALIGN_ASSET(2) char spot16_sceneTex_009998[] = dspot16_sceneTex_009998;
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#define dspot16_sceneTex_009D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_009D98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_009D98[] = dspot16_sceneTex_009D98;
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#define dspot16_sceneTex_00AD98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00AD98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_00AD98[] = dspot16_sceneTex_00AD98;
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#define dspot16_sceneTex_00BD98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00BD98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_00BD98[] = dspot16_sceneTex_00BD98;
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#define dspot16_sceneTex_00CD98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00CD98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_00CD98[] = dspot16_sceneTex_00CD98;
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#define dspot16_sceneTex_00CF98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00CF98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_00CF98[] = dspot16_sceneTex_00CF98;
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#define dspot16_sceneTex_00D398 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00D398"
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static const ALIGN_ASSET(2) char spot16_sceneTex_00D398[] = dspot16_sceneTex_00D398;
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#define dspot16_sceneTex_00D798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00D798"
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static const ALIGN_ASSET(2) char spot16_sceneTex_00D798[] = dspot16_sceneTex_00D798;
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#define dspot16_sceneTex_00DF98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00DF98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_00DF98[] = dspot16_sceneTex_00DF98;
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#define dspot16_sceneTex_00E198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00E198"
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static const ALIGN_ASSET(2) char spot16_sceneTex_00E198[] = dspot16_sceneTex_00E198;
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#define dspot16_sceneTex_00F198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00F198"
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static const ALIGN_ASSET(2) char spot16_sceneTex_00F198[] = dspot16_sceneTex_00F198;
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#define dspot16_sceneTex_010198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_010198"
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static const ALIGN_ASSET(2) char spot16_sceneTex_010198[] = dspot16_sceneTex_010198;
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#define dspot16_sceneTex_011198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_011198"
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static const ALIGN_ASSET(2) char spot16_sceneTex_011198[] = dspot16_sceneTex_011198;
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#define dspot16_sceneTex_011598 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_011598"
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static const ALIGN_ASSET(2) char spot16_sceneTex_011598[] = dspot16_sceneTex_011598;
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#define dspot16_sceneTex_011798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_011798"
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static const ALIGN_ASSET(2) char spot16_sceneTex_011798[] = dspot16_sceneTex_011798;
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#define dspot16_sceneTex_012798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_012798"
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static const ALIGN_ASSET(2) char spot16_sceneTex_012798[] = dspot16_sceneTex_012798;
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#define dspot16_sceneTex_013798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_013798"
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static const ALIGN_ASSET(2) char spot16_sceneTex_013798[] = dspot16_sceneTex_013798;
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#define dspot16_sceneTex_013998 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_013998"
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static const ALIGN_ASSET(2) char spot16_sceneTex_013998[] = dspot16_sceneTex_013998;
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#define dspot16_sceneTex_013D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_013D98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_013D98[] = dspot16_sceneTex_013D98;
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#define dspot16_sceneTex_014D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_014D98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_014D98[] = dspot16_sceneTex_014D98;
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#define dspot16_sceneTex_015598 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_015598"
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static const ALIGN_ASSET(2) char spot16_sceneTex_015598[] = dspot16_sceneTex_015598;
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#define dspot16_sceneTex_015D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_015D98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_015D98[] = dspot16_sceneTex_015D98;
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#define dspot16_sceneTex_015E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_015E98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_015E98[] = dspot16_sceneTex_015E98;
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#define dspot16_sceneTex_016E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_016E98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_016E98[] = dspot16_sceneTex_016E98;
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#define dspot16_sceneTex_017E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_017E98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_017E98[] = dspot16_sceneTex_017E98;
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#define dspot16_sceneTex_018698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_018698"
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static const ALIGN_ASSET(2) char spot16_sceneTex_018698[] = dspot16_sceneTex_018698;
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#define dspot16_sceneTex_018E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_018E98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_018E98[] = dspot16_sceneTex_018E98;
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#define dspot16_sceneTex_019698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_019698"
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static const ALIGN_ASSET(2) char spot16_sceneTex_019698[] = dspot16_sceneTex_019698;
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#define dspot16_sceneTex_019E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_019E98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_019E98[] = dspot16_sceneTex_019E98;
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#define dspot16_sceneTex_01B698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01B698"
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static const ALIGN_ASSET(2) char spot16_sceneTex_01B698[] = dspot16_sceneTex_01B698;
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#define dspot16_sceneTex_01C698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01C698"
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static const ALIGN_ASSET(2) char spot16_sceneTex_01C698[] = dspot16_sceneTex_01C698;
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#define dspot16_sceneTex_01D698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01D698"
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static const ALIGN_ASSET(2) char spot16_sceneTex_01D698[] = dspot16_sceneTex_01D698;
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#define dspot16_sceneTex_01DE98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01DE98"
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static const ALIGN_ASSET(2) char spot16_sceneTex_01DE98[] = dspot16_sceneTex_01DE98;
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#define dspot16_sceneTLUT_008170 "__OTR__scenes/shared/spot16_scene/spot16_sceneTLUT_008170"
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static const ALIGN_ASSET(2) char spot16_sceneTLUT_008170[] = dspot16_sceneTLUT_008170;
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#define dgDMTOwlCs "__OTR__scenes/shared/spot16_scene/gDMTOwlCs"
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static const ALIGN_ASSET(2) char gDMTOwlCs[] = dgDMTOwlCs;
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#define dgDMTIntroCs "__OTR__scenes/shared/spot16_scene/gDMTIntroCs"
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static const ALIGN_ASSET(2) char gDMTIntroCs[] = dgDMTIntroCs;
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#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
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static const ALIGN_ASSET(2) char spot16_sceneCollisionHeader_003D10[] = dspot16_sceneCollisionHeader_003D10;
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#define dspot16_scene_Tex_01AE98 "__OTR__scenes/shared/spot16_scene/spot16_scene_Tex_01AE98"
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static const ALIGN_ASSET(2) char spot16_scene_Tex_01AE98[] = dspot16_scene_Tex_01AE98;
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#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
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#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
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#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
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#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
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#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
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#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
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#endif // OVERWORLD_SPOT16_SCENE_H
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