Shipwright/ZAPDTR/ZAPD/ZRoom/Commands/SetMinimapChests.cpp
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

83 lines
2.2 KiB
C++

#include "SetMinimapChests.h"
#include "Globals.h"
#include "Utils/BitConverter.h"
#include "Utils/StringHelper.h"
#include "ZFile.h"
#include "ZRoom/ZRoom.h"
SetMinimapChests::SetMinimapChests(ZFile* nParent) : ZRoomCommand(nParent)
{
}
void SetMinimapChests::ParseRawData()
{
ZRoomCommand::ParseRawData();
int numChests = cmdArg1;
int32_t currentPtr = segmentOffset;
for (int32_t i = 0; i < numChests; i++)
{
MinimapChest chest(parent->GetRawData(), currentPtr);
chests.push_back(chest);
currentPtr += 10;
}
}
void SetMinimapChests::DeclareReferences(const std::string& prefix)
{
std::string declaration;
size_t index = 0;
for (const auto& chest : chests)
{
declaration += StringHelper::Sprintf(" { %s },", chest.GetBodySourceCode().c_str());
if (index < chests.size() - 1)
declaration += "\n";
index++;
}
parent->AddDeclarationArray(
segmentOffset, DeclarationAlignment::Align4, chests.size() * 10, "MinimapChest",
StringHelper::Sprintf("%sMinimapChests0x%06X", prefix.c_str(), segmentOffset),
chests.size(), declaration);
}
std::string SetMinimapChests::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "MinimapChest", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_MINIMAP_COMPASS_ICON_INFO(0x%02X, %s)", chests.size(),
listName.c_str());
}
std::string SetMinimapChests::GetCommandCName() const
{
return "SCmdMinimapChests";
}
RoomCommand SetMinimapChests::GetRoomCommand() const
{
return RoomCommand::SetMinimapChests;
}
MinimapChest::MinimapChest(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex)
: unk0(BitConverter::ToUInt16BE(rawData, rawDataIndex + 0)),
unk2(BitConverter::ToUInt16BE(rawData, rawDataIndex + 2)),
unk4(BitConverter::ToUInt16BE(rawData, rawDataIndex + 4)),
unk6(BitConverter::ToUInt16BE(rawData, rawDataIndex + 6)),
unk8(BitConverter::ToUInt16BE(rawData, rawDataIndex + 8))
{
}
std::string MinimapChest::GetBodySourceCode() const
{
return StringHelper::Sprintf("0x%04X, 0x%04X, 0x%04X, 0x%04X, 0x%04X", unk0, unk2, unk4, unk6,
unk8);
}